Work on stuff needed for damage upgrades.
This commit is contained in:
parent
31d41d06ab
commit
08b6d10cb9
|
@ -1,10 +1,13 @@
|
||||||
package WayofTime.bloodmagic.util.handler;
|
package WayofTime.bloodmagic.util.handler;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
import net.minecraft.init.Items;
|
import net.minecraft.init.Items;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraftforge.event.entity.living.LivingAttackEvent;
|
||||||
import net.minecraftforge.event.entity.living.LivingHurtEvent;
|
import net.minecraftforge.event.entity.living.LivingHurtEvent;
|
||||||
import net.minecraftforge.event.entity.player.FillBucketEvent;
|
import net.minecraftforge.event.entity.player.FillBucketEvent;
|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
|
@ -169,4 +172,32 @@ public class EventHandler
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public void onEntityAttacked(LivingAttackEvent event)
|
||||||
|
{
|
||||||
|
Entity sourceEntity = event.source.getEntity();
|
||||||
|
EntityLivingBase attackedEntity = event.entityLiving;
|
||||||
|
|
||||||
|
if (sourceEntity != null && attackedEntity instanceof EntityPlayer)
|
||||||
|
{
|
||||||
|
EntityPlayer attackedPlayer = (EntityPlayer) attackedEntity;
|
||||||
|
|
||||||
|
boolean hasFullSet = true;
|
||||||
|
for (int i = 0; i < 4; i++)
|
||||||
|
{
|
||||||
|
ItemStack stack = attackedPlayer.getCurrentArmor(i);
|
||||||
|
if (stack == null || !(stack.getItem() instanceof ItemLivingArmour))
|
||||||
|
{
|
||||||
|
hasFullSet = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hasFullSet)
|
||||||
|
{
|
||||||
|
// System.out.println(event.ammount);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue