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This commit is contained in:
Nicholas Ignoffo 2017-08-15 21:30:48 -07:00
parent 61c44a831b
commit 08258fd6ef
606 changed files with 13464 additions and 22975 deletions

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@ -1,17 +1,29 @@
package WayofTime.bloodmagic.util.handler.event;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.annot.Handler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.registry.RitualRegistry;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.client.hud.HUDElement;
import WayofTime.bloodmagic.client.key.KeyBindings;
import WayofTime.bloodmagic.client.render.block.RenderFakeBlocks;
import WayofTime.bloodmagic.core.RegistrarBloodMagic;
import WayofTime.bloodmagic.item.ItemRitualDiviner;
import WayofTime.bloodmagic.item.sigil.ItemSigilHolding;
import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
import WayofTime.bloodmagic.network.SigilHoldingPacketProcessor;
import WayofTime.bloodmagic.tile.TileMasterRitualStone;
import WayofTime.bloodmagic.util.GhostItemHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.base.Stopwatch;
import com.google.common.collect.SetMultimap;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.block.model.*;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.player.EntityPlayer;
@ -24,11 +36,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.World;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.MouseEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.event.*;
import net.minecraftforge.client.event.sound.PlaySoundEvent;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.event.entity.player.ItemTooltipEvent;
@ -38,36 +46,16 @@ import net.minecraftforge.fml.common.gameevent.InputEvent;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.annot.Handler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.registry.RitualRegistry;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.client.hud.HUDElement;
import WayofTime.bloodmagic.client.render.block.RenderFakeBlocks;
import WayofTime.bloodmagic.item.ItemRitualDiviner;
import WayofTime.bloodmagic.item.sigil.ItemSigilHolding;
import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
import WayofTime.bloodmagic.network.SigilHoldingPacketProcessor;
import WayofTime.bloodmagic.tile.TileMasterRitualStone;
import WayofTime.bloodmagic.util.GhostItemHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.base.Stopwatch;
import com.google.common.collect.SetMultimap;
import java.util.*;
@Handler
@SideOnly(Side.CLIENT)
public class ClientHandler
{
public class ClientHandler {
// Quick toggle for error suppression. Set to false if you wish to hide model errors.
public static final boolean SUPPRESS_ASSET_ERRORS = true;
public static final List<HUDElement> hudElements = new ArrayList<HUDElement>();
public static TextureAtlasSprite ritualStoneBlank;
public static TextureAtlasSprite ritualStoneWater;
public static TextureAtlasSprite ritualStoneFire;
@ -75,57 +63,45 @@ public class ClientHandler
public static TextureAtlasSprite ritualStoneAir;
public static TextureAtlasSprite ritualStoneDawn;
public static TextureAtlasSprite ritualStoneDusk;
public static TextureAtlasSprite blankBloodRune;
public static TextureAtlasSprite stoneBrick;
public static TextureAtlasSprite glowstone;
public static TextureAtlasSprite bloodStoneBrick;
public static TextureAtlasSprite beacon;
public static TextureAtlasSprite crystalCluster;
public static Minecraft minecraft = Minecraft.getMinecraft();
public static final List<HUDElement> hudElements = new ArrayList<HUDElement>();
private static TileMasterRitualStone mrsHoloTile;
private static Ritual mrsHoloRitual;
private static EnumFacing mrsHoloDirection;
private static boolean mrsHoloDisplay;
@SubscribeEvent
public void onTooltipEvent(ItemTooltipEvent event)
{
public void onTooltipEvent(ItemTooltipEvent event) {
ItemStack stack = event.getItemStack();
if (stack.isEmpty())
{
if (stack.isEmpty()) {
return;
}
if (GhostItemHelper.hasGhostAmount(stack))
{
if (GhostItemHelper.hasGhostAmount(stack)) {
int amount = GhostItemHelper.getItemGhostAmount(stack);
if (amount == 0)
{
if (amount == 0) {
event.getToolTip().add(TextHelper.localize("tooltip.bloodmagic.ghost.everything"));
} else
{
} else {
event.getToolTip().add(TextHelper.localize("tooltip.bloodmagic.ghost.amount", amount));
}
}
}
@SubscribeEvent
public void onSoundEvent(PlaySoundEvent event)
{
public void onSoundEvent(PlaySoundEvent event) {
EntityPlayer player = Minecraft.getMinecraft().player;
if (player != null && player.isPotionActive(RegistrarBloodMagic.DEAFNESS))
{
if (player != null && player.isPotionActive(RegistrarBloodMagic.DEAFNESS)) {
event.setResultSound(null);
}
}
@SubscribeEvent
public void onTextureStitch(TextureStitchEvent.Pre event)
{
public void onTextureStitch(TextureStitchEvent.Pre event) {
final String BLOCKS = "blocks";
ritualStoneBlank = forName(event.getMap(), "RitualStone", BLOCKS);
@ -145,21 +121,17 @@ public class ClientHandler
}
@SubscribeEvent
public void render(RenderWorldLastEvent event)
{
public void render(RenderWorldLastEvent event) {
EntityPlayerSP player = minecraft.player;
World world = player.getEntityWorld();
if (mrsHoloTile != null)
{
if (world.getTileEntity(mrsHoloTile.getPos()) instanceof TileMasterRitualStone)
{
if (mrsHoloTile != null) {
if (world.getTileEntity(mrsHoloTile.getPos()) instanceof TileMasterRitualStone) {
if (mrsHoloDisplay)
renderRitualStones(mrsHoloTile, event.getPartialTicks());
else
ClientHandler.setRitualHoloToNull();
} else
{
} else {
ClientHandler.setRitualHoloToNull();
}
}
@ -174,20 +146,16 @@ public class ClientHandler
}
@SubscribeEvent
public void onMouseEvent(MouseEvent event)
{
public void onMouseEvent(MouseEvent event) {
EntityPlayerSP player = Minecraft.getMinecraft().player;
if (event.getDwheel() != 0 && player != null && player.isSneaking())
{
if (event.getDwheel() != 0 && player != null && player.isSneaking()) {
ItemStack stack = player.getHeldItemMainhand();
if (!stack.isEmpty())
{
if (!stack.isEmpty()) {
Item item = stack.getItem();
if (item instanceof ItemSigilHolding)
{
if (item instanceof ItemSigilHolding) {
cycleSigil(stack, player, event.getDwheel());
event.setCanceled(true);
}
@ -196,8 +164,7 @@ public class ClientHandler
}
@SubscribeEvent
public void onKey(InputEvent event)
{
public void onKey(InputEvent event) {
if (!minecraft.inGameHasFocus)
return;
@ -207,8 +174,7 @@ public class ClientHandler
}
@SubscribeEvent
public void onHudRender(RenderGameOverlayEvent.Pre event)
{
public void onHudRender(RenderGameOverlayEvent.Pre event) {
for (HUDElement element : hudElements)
if (element.getElementType() == event.getType() && element.shouldRender(minecraft))
element.render(minecraft, event.getResolution(), event.getPartialTicks());
@ -216,8 +182,7 @@ public class ClientHandler
// Stolen from Chisel
@SubscribeEvent
public void onModelBake(ModelBakeEvent event)
{
public void onModelBake(ModelBakeEvent event) {
if (BloodMagic.IS_DEV && SUPPRESS_ASSET_ERRORS)
return;
@ -253,8 +218,7 @@ public class ClientHandler
// For some reason, we need some bad textures to be listed in the Crystal and Node models. This will hide that from the end user.
@SubscribeEvent
public void onTextureStitch(TextureStitchEvent.Post event)
{
public void onTextureStitch(TextureStitchEvent.Post event) {
if (BloodMagic.IS_DEV && SUPPRESS_ASSET_ERRORS)
return;
@ -267,8 +231,7 @@ public class ClientHandler
Set<ResourceLocation> toRemove = new HashSet<ResourceLocation>();
// Find our missing textures and mark them for removal. Cannot directly remove as it would cause a CME
if (missingTextures.containsKey(mc))
{
if (missingTextures.containsKey(mc)) {
Set<ResourceLocation> missingMCTextures = missingTextures.get(mc);
for (ResourceLocation texture : missingMCTextures)
if (texture.getResourcePath().equalsIgnoreCase(String.format(format, "node")) || texture.getResourcePath().equalsIgnoreCase(String.format(format, "crystal")))
@ -279,36 +242,14 @@ public class ClientHandler
missingTextures.get(mc).removeAll(toRemove);
// Make sure to only remove the bad MC domain if no other textures are missing
if (missingTextures.get(mc).isEmpty())
{
if (missingTextures.get(mc).isEmpty()) {
missingTextures.keySet().remove(mc);
badTextureDomains.remove(mc);
}
BloodMagic.instance.logger.debug("Suppressed required texture errors in {}", stopwatch.stop());
}
public static void cycleSigil(ItemStack stack, EntityPlayer player, int dWheel)
{
int mode = dWheel;
if (!ConfigHandler.sigilHoldingSkipsEmptySlots)
{
mode = ItemSigilHolding.getCurrentItemOrdinal(stack);
mode = dWheel < 0 ? ItemSigilHolding.next(mode) : ItemSigilHolding.prev(mode);
}
ItemSigilHolding.cycleToNextSigil(stack, mode);
BloodMagicPacketHandler.INSTANCE.sendToServer(new SigilHoldingPacketProcessor(player.inventory.currentItem, mode));
ItemStack newStack = ItemSigilHolding.getItemStackInSlot(stack, ItemSigilHolding.getCurrentItemOrdinal(stack));
player.sendStatusMessage(newStack.isEmpty() ? new TextComponentString("") : newStack.getTextComponent(), true);
}
private static TextureAtlasSprite forName(TextureMap textureMap, String name, String dir)
{
return textureMap.registerSprite(new ResourceLocation(Constants.Mod.DOMAIN + dir + "/" + name));
}
private void renderRitualStones(EntityPlayerSP player, float partialTicks)
{
private void renderRitualStones(EntityPlayerSP player, float partialTicks) {
World world = player.getEntityWorld();
ItemRitualDiviner ritualDiviner = (ItemRitualDiviner) player.inventory.getCurrentItem().getItem();
EnumFacing direction = ritualDiviner.getDirection(player.inventory.getCurrentItem());
@ -328,40 +269,37 @@ public class ClientHandler
double posY = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks;
double posZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks;
for (RitualComponent ritualComponent : ritual.getComponents())
{
for (RitualComponent ritualComponent : ritual.getComponents()) {
vX = vec3.add(ritualComponent.getOffset(direction));
double minX = vX.getX() - posX;
double minY = vX.getY() - posY;
double minZ = vX.getZ() - posZ;
if (!world.getBlockState(vX).isOpaqueCube())
{
if (!world.getBlockState(vX).isOpaqueCube()) {
TextureAtlasSprite texture = null;
switch (ritualComponent.getRuneType())
{
case BLANK:
texture = ritualStoneBlank;
break;
case WATER:
texture = ritualStoneWater;
break;
case FIRE:
texture = ritualStoneFire;
break;
case EARTH:
texture = ritualStoneEarth;
break;
case AIR:
texture = ritualStoneAir;
break;
case DAWN:
texture = ritualStoneDawn;
break;
case DUSK:
texture = ritualStoneDusk;
break;
switch (ritualComponent.getRuneType()) {
case BLANK:
texture = ritualStoneBlank;
break;
case WATER:
texture = ritualStoneWater;
break;
case FIRE:
texture = ritualStoneFire;
break;
case EARTH:
texture = ritualStoneEarth;
break;
case AIR:
texture = ritualStoneAir;
break;
case DAWN:
texture = ritualStoneDawn;
break;
case DUSK:
texture = ritualStoneDusk;
break;
}
RenderFakeBlocks.drawFakeBlock(texture, minX, minY, minZ);
@ -371,8 +309,24 @@ public class ClientHandler
GlStateManager.popMatrix();
}
public static void renderRitualStones(TileMasterRitualStone masterRitualStone, float partialTicks)
{
public static void cycleSigil(ItemStack stack, EntityPlayer player, int dWheel) {
int mode = dWheel;
if (!ConfigHandler.sigilHoldingSkipsEmptySlots) {
mode = ItemSigilHolding.getCurrentItemOrdinal(stack);
mode = dWheel < 0 ? ItemSigilHolding.next(mode) : ItemSigilHolding.prev(mode);
}
ItemSigilHolding.cycleToNextSigil(stack, mode);
BloodMagicPacketHandler.INSTANCE.sendToServer(new SigilHoldingPacketProcessor(player.inventory.currentItem, mode));
ItemStack newStack = ItemSigilHolding.getItemStackInSlot(stack, ItemSigilHolding.getCurrentItemOrdinal(stack));
player.sendStatusMessage(newStack.isEmpty() ? new TextComponentString("") : newStack.getTextComponent(), true);
}
private static TextureAtlasSprite forName(TextureMap textureMap, String name, String dir) {
return textureMap.registerSprite(new ResourceLocation(Constants.Mod.DOMAIN + dir + "/" + name));
}
public static void renderRitualStones(TileMasterRitualStone masterRitualStone, float partialTicks) {
EntityPlayerSP player = minecraft.player;
World world = player.getEntityWorld();
EnumFacing direction = mrsHoloDirection;
@ -392,40 +346,37 @@ public class ClientHandler
double posY = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks;
double posZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks;
for (RitualComponent ritualComponent : ritual.getComponents())
{
for (RitualComponent ritualComponent : ritual.getComponents()) {
vX = vec3.add(ritualComponent.getOffset(direction));
double minX = vX.getX() - posX;
double minY = vX.getY() - posY;
double minZ = vX.getZ() - posZ;
if (!world.getBlockState(vX).isOpaqueCube())
{
if (!world.getBlockState(vX).isOpaqueCube()) {
TextureAtlasSprite texture = null;
switch (ritualComponent.getRuneType())
{
case BLANK:
texture = ritualStoneBlank;
break;
case WATER:
texture = ritualStoneWater;
break;
case FIRE:
texture = ritualStoneFire;
break;
case EARTH:
texture = ritualStoneEarth;
break;
case AIR:
texture = ritualStoneAir;
break;
case DAWN:
texture = ritualStoneDawn;
break;
case DUSK:
texture = ritualStoneDusk;
break;
switch (ritualComponent.getRuneType()) {
case BLANK:
texture = ritualStoneBlank;
break;
case WATER:
texture = ritualStoneWater;
break;
case FIRE:
texture = ritualStoneFire;
break;
case EARTH:
texture = ritualStoneEarth;
break;
case AIR:
texture = ritualStoneAir;
break;
case DAWN:
texture = ritualStoneDawn;
break;
case DUSK:
texture = ritualStoneDusk;
break;
}
RenderFakeBlocks.drawFakeBlock(texture, minX, minY, minZ);
@ -435,16 +386,14 @@ public class ClientHandler
GlStateManager.popMatrix();
}
public static void setRitualHolo(TileMasterRitualStone masterRitualStone, Ritual ritual, EnumFacing direction, boolean displayed)
{
public static void setRitualHolo(TileMasterRitualStone masterRitualStone, Ritual ritual, EnumFacing direction, boolean displayed) {
mrsHoloDisplay = displayed;
mrsHoloTile = masterRitualStone;
mrsHoloRitual = ritual;
mrsHoloDirection = direction;
}
public static void setRitualHoloToNull()
{
public static void setRitualHoloToNull() {
mrsHoloDisplay = false;
mrsHoloTile = null;
mrsHoloRitual = null;