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This commit is contained in:
Nicholas Ignoffo 2017-08-15 21:30:48 -07:00
parent 61c44a831b
commit 08258fd6ef
606 changed files with 13464 additions and 22975 deletions

View file

@ -1,40 +1,36 @@
package WayofTime.bloodmagic.tile;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyArrayEffect;
import WayofTime.bloodmagic.api.iface.IAlchemyArray;
import WayofTime.bloodmagic.api.registry.AlchemyArrayRecipeRegistry;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyArrayEffect;
import WayofTime.bloodmagic.api.iface.IAlchemyArray;
import WayofTime.bloodmagic.api.registry.AlchemyArrayRecipeRegistry;
public class TileAlchemyArray extends TileInventory implements ITickable, IAlchemyArray
{
public class TileAlchemyArray extends TileInventory implements ITickable, IAlchemyArray {
public boolean isActive = false;
public int activeCounter = 0;
public EnumFacing rotation = EnumFacing.HORIZONTALS[0];;
public EnumFacing rotation = EnumFacing.HORIZONTALS[0];
;
private String key = "empty";
private AlchemyArrayEffect arrayEffect;
public TileAlchemyArray()
{
public TileAlchemyArray() {
super(2, "alchemyArray");
}
public void onEntityCollidedWithBlock(IBlockState state, Entity entity)
{
if (arrayEffect != null)
{
public void onEntityCollidedWithBlock(IBlockState state, Entity entity) {
if (arrayEffect != null) {
arrayEffect.onEntityCollidedWithBlock(this, getWorld(), pos, state, entity);
}
}
@Override
public void deserialize(NBTTagCompound tagCompound)
{
public void deserialize(NBTTagCompound tagCompound) {
super.deserialize(tagCompound);
this.isActive = tagCompound.getBoolean("isActive");
this.activeCounter = tagCompound.getInteger("activeCounter");
@ -43,15 +39,13 @@ public class TileAlchemyArray extends TileInventory implements ITickable, IAlche
NBTTagCompound arrayTag = tagCompound.getCompoundTag("arrayTag");
arrayEffect = AlchemyArrayRecipeRegistry.getAlchemyArrayEffect(key);
if (arrayEffect != null)
{
if (arrayEffect != null) {
arrayEffect.readFromNBT(arrayTag);
}
}
@Override
public NBTTagCompound serialize(NBTTagCompound tagCompound)
{
public NBTTagCompound serialize(NBTTagCompound tagCompound) {
super.serialize(tagCompound);
tagCompound.setBoolean("isActive", isActive);
tagCompound.setInteger("activeCounter", activeCounter);
@ -59,8 +53,7 @@ public class TileAlchemyArray extends TileInventory implements ITickable, IAlche
tagCompound.setInteger(Constants.NBT.DIRECTION, rotation.getHorizontalIndex());
NBTTagCompound arrayTag = new NBTTagCompound();
if (arrayEffect != null)
{
if (arrayEffect != null) {
arrayEffect.writeToNBT(arrayTag);
}
tagCompound.setTag("arrayTag", arrayTag);
@ -69,19 +62,15 @@ public class TileAlchemyArray extends TileInventory implements ITickable, IAlche
}
@Override
public int getInventoryStackLimit()
{
public int getInventoryStackLimit() {
return 1;
}
@Override
public void update()
{
if (isActive && attemptCraft())
{
public void update() {
if (isActive && attemptCraft()) {
activeCounter++;
} else
{
} else {
isActive = false;
activeCounter = 0;
arrayEffect = null;
@ -93,49 +82,38 @@ public class TileAlchemyArray extends TileInventory implements ITickable, IAlche
* This occurs when the block is destroyed.
*/
@Override
public void dropItems()
{
public void dropItems() {
super.dropItems();
if (arrayEffect != null)
{
if (arrayEffect != null) {
}
}
public boolean attemptCraft()
{
public boolean attemptCraft() {
AlchemyArrayEffect effect = AlchemyArrayRecipeRegistry.getAlchemyArrayEffect(this.getStackInSlot(0), this.getStackInSlot(1));
if (effect != null)
{
if (arrayEffect == null)
{
if (effect != null) {
if (arrayEffect == null) {
arrayEffect = effect;
key = effect.getKey();
} else
{
} else {
String effectKey = effect.getKey();
if (effectKey.equals(key))
{
if (effectKey.equals(key)) {
//Good! Moving on.
} else
{
} else {
//Something has changed, therefore we have to move our stuffs.
//TODO: Add an AlchemyArrayEffect.onBreak(); ?
arrayEffect = effect;
key = effect.getKey();
}
}
} else
{
} else {
return false;
}
if (arrayEffect != null)
{
if (arrayEffect != null) {
isActive = true;
if (arrayEffect.update(this, this.activeCounter))
{
if (arrayEffect.update(this, this.activeCounter)) {
this.decrStackSize(0, 1);
this.decrStackSize(1, 1);
this.getWorld().setBlockToAir(getPos());