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@ -1,8 +1,10 @@
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package WayofTime.bloodmagic.livingArmour.upgrade;
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import java.util.UUID;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import com.google.common.collect.HashMultimap;
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import com.google.common.collect.Multimap;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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@ -10,58 +12,46 @@ import net.minecraft.init.MobEffects;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import com.google.common.collect.HashMultimap;
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import com.google.common.collect.Multimap;
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import org.apache.commons.codec.binary.StringUtils;
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public class LivingArmourUpgradeSpeed extends LivingArmourUpgrade
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{
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public static final int[] costs = new int[] { 3, 7, 13, 26, 42, 60, 90, 130, 180, 250 };
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public static final double[] speedModifier = new double[] { 0.1, 0.2, 0.3, 0.4, 0.5, 0.7, 0.9, 1.1, 1.3, 1.5 };
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public static final int[] sprintSpeedTime = new int[] { 0, 0, 0, 0, 0, 20, 60, 60, 100, 200 };
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public static final int[] sprintSpeedLevel = new int[] { 0, 0, 0, 0, 0, 0, 0, 1, 1, 2 };
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public static final int[] healthModifier = new int[] { 0, 0, 0, 0, 0, 0, 0, 4, 10, 20 };
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public static final int[] sprintRegenTime = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 25 };
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import java.util.UUID;
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public LivingArmourUpgradeSpeed(int level)
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{
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public class LivingArmourUpgradeSpeed extends LivingArmourUpgrade {
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public static final int[] costs = new int[]{3, 7, 13, 26, 42, 60, 90, 130, 180, 250};
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public static final double[] speedModifier = new double[]{0.1, 0.2, 0.3, 0.4, 0.5, 0.7, 0.9, 1.1, 1.3, 1.5};
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public static final int[] sprintSpeedTime = new int[]{0, 0, 0, 0, 0, 20, 60, 60, 100, 200};
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public static final int[] sprintSpeedLevel = new int[]{0, 0, 0, 0, 0, 0, 0, 1, 1, 2};
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public static final int[] healthModifier = new int[]{0, 0, 0, 0, 0, 0, 0, 4, 10, 20};
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public static final int[] sprintRegenTime = new int[]{0, 0, 0, 0, 0, 0, 0, 0, 0, 25};
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public LivingArmourUpgradeSpeed(int level) {
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super(level);
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}
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public double getSpeedModifier()
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{
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public double getSpeedModifier() {
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return speedModifier[this.level];
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}
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@Override
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public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour)
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{
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if (player.isSprinting())
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{
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if (sprintSpeedTime[this.level] > 0)
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{
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public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) {
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if (player.isSprinting()) {
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if (sprintSpeedTime[this.level] > 0) {
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player.addPotionEffect(new PotionEffect(MobEffects.SPEED, sprintSpeedTime[this.level], sprintSpeedLevel[this.level], false, false));
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}
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if (sprintRegenTime[this.level] > 0 && !player.isPotionActive(MobEffects.REGENERATION))
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{
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if (sprintRegenTime[this.level] > 0 && !player.isPotionActive(MobEffects.REGENERATION)) {
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player.addPotionEffect(new PotionEffect(MobEffects.REGENERATION, sprintRegenTime[this.level], 0, false, false));
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}
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}
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}
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@Override
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public Multimap<String, AttributeModifier> getAttributeModifiers()
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{
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public Multimap<String, AttributeModifier> getAttributeModifiers() {
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Multimap<String, AttributeModifier> modifierMap = HashMultimap.<String, AttributeModifier>create();
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// modifierMap.put(SharedMonsterAttributes.movementSpeed.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(895132, 1), "Speed modifier" + 1, speedModifier[this.level], 1));
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if (healthModifier[this.level] > 0)
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{
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if (healthModifier[this.level] > 0) {
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String name = getUniqueIdentifier() + "-HealthModifier1";
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modifierMap.put(SharedMonsterAttributes.MAX_HEALTH.getName(), new AttributeModifier(UUID.nameUUIDFromBytes(StringUtils.getBytesUtf8(name)), "HealthModifier1", healthModifier[this.level], 0));
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}
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@ -70,38 +60,32 @@ public class LivingArmourUpgradeSpeed extends LivingArmourUpgrade
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}
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@Override
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public String getUniqueIdentifier()
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{
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public String getUniqueIdentifier() {
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return BloodMagic.MODID + ".upgrade.movement";
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}
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@Override
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public int getMaxTier()
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{
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public int getMaxTier() {
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return 10;
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}
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@Override
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public int getCostOfUpgrade()
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{
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public int getCostOfUpgrade() {
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return costs[this.level];
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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public void writeToNBT(NBTTagCompound tag) {
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// EMPTY
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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public void readFromNBT(NBTTagCompound tag) {
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// EMPTY
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}
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@Override
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public String getUnlocalizedName()
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{
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public String getUnlocalizedName() {
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return tooltipBase + "speed";
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}
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}
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