Run formatter

This commit is contained in:
Nicholas Ignoffo 2017-08-15 21:30:48 -07:00
parent 61c44a831b
commit 08258fd6ef
606 changed files with 13464 additions and 22975 deletions

View file

@ -1,33 +1,29 @@
package WayofTime.bloodmagic.livingArmour.downgrade;
import java.util.UUID;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import org.apache.commons.codec.binary.StringUtils;
public class LivingArmourUpgradeSlowness extends LivingArmourUpgrade
{
public static final int[] costs = new int[] { -10, -17, -23, -35, -48, -60, -80, -110, -160, -200 };
public static final double[] speedModifier = new double[] { -0.1, -0.2, -0.3, -0.4, -0.45, -0.5, -0.55, -0.6, -0.65, -0.7 };
import java.util.UUID;
public LivingArmourUpgradeSlowness(int level)
{
public class LivingArmourUpgradeSlowness extends LivingArmourUpgrade {
public static final int[] costs = new int[]{-10, -17, -23, -35, -48, -60, -80, -110, -160, -200};
public static final double[] speedModifier = new double[]{-0.1, -0.2, -0.3, -0.4, -0.45, -0.5, -0.55, -0.6, -0.65, -0.7};
public LivingArmourUpgradeSlowness(int level) {
super(level);
}
@Override
public Multimap<String, AttributeModifier> getAttributeModifiers()
{
public Multimap<String, AttributeModifier> getAttributeModifiers() {
Multimap<String, AttributeModifier> modifierMap = HashMultimap.<String, AttributeModifier>create();
String name = getUniqueIdentifier() + "-SpeedModifier1";
@ -37,48 +33,40 @@ public class LivingArmourUpgradeSlowness extends LivingArmourUpgrade
}
@Override
public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour)
{
public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) {
}
@Override
public String getUniqueIdentifier()
{
public String getUniqueIdentifier() {
return BloodMagic.MODID + ".upgrade.slowness";
}
@Override
public int getMaxTier()
{
public int getMaxTier() {
return 10;
}
@Override
public int getCostOfUpgrade()
{
public int getCostOfUpgrade() {
return costs[this.level];
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
public void writeToNBT(NBTTagCompound tag) {
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
public void readFromNBT(NBTTagCompound tag) {
}
@Override
public String getUnlocalizedName()
{
public String getUnlocalizedName() {
return tooltipBase + "slowness";
}
@Override
public boolean isDowngrade()
{
public boolean isDowngrade() {
return true;
}
}