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@ -1,7 +1,12 @@
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package WayofTime.bloodmagic.item.sigil;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.iface.ISigil;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks;
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import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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@ -11,29 +16,20 @@ import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
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import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks;
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public class ItemSigilBloodLight extends ItemSigilBase
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{
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public ItemSigilBloodLight()
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{
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public class ItemSigilBloodLight extends ItemSigilBase {
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public ItemSigilBloodLight() {
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super("bloodLight", 10);
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}
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@Override
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public void onUpdate(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected)
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{
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public void onUpdate(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected) {
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if (getCooldownRemainder(stack) > 0)
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reduceCooldown(stack);
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand)
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{
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public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
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ItemStack stack = player.getHeldItem(hand);
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if (stack.getItem() instanceof ISigil.Holding)
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stack = ((Holding) stack.getItem()).getHeldItem(stack, player);
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@ -45,12 +41,10 @@ public class ItemSigilBloodLight extends ItemSigilBase
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if (getCooldownRemainder(stack) > 0)
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return super.onItemRightClick(world, player, hand);
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if (mop != null && mop.typeOfHit == RayTraceResult.Type.BLOCK)
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{
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if (mop != null && mop.typeOfHit == RayTraceResult.Type.BLOCK) {
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BlockPos blockPos = mop.getBlockPos().offset(mop.sideHit);
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if (world.isAirBlock(blockPos))
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{
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if (world.isAirBlock(blockPos)) {
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world.setBlockState(blockPos, RegistrarBloodMagicBlocks.BLOOD_LIGHT.getDefaultState());
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if (!world.isRemote)
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NetworkHelper.getSoulNetwork(getOwnerUUID(stack)).syphonAndDamage(player, getLpUsed());
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@ -58,10 +52,8 @@ public class ItemSigilBloodLight extends ItemSigilBase
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player.swingArm(hand);
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return super.onItemRightClick(world, player, hand);
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}
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} else
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{
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if (!world.isRemote)
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{
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} else {
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if (!world.isRemote) {
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world.spawnEntity(new EntityBloodLight(world, player));
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NetworkHelper.getSoulNetwork(getOwnerUUID(stack)).syphonAndDamage(player, getLpUsed());
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}
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@ -72,23 +64,19 @@ public class ItemSigilBloodLight extends ItemSigilBase
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}
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@Override
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public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged)
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{
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public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) {
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return oldStack.getItem() != newStack.getItem();
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}
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public int getCooldownRemainder(ItemStack stack)
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{
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public int getCooldownRemainder(ItemStack stack) {
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return NBTHelper.checkNBT(stack).getTagCompound().getInteger(Constants.NBT.TICKS_REMAINING);
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}
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public void reduceCooldown(ItemStack stack)
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{
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public void reduceCooldown(ItemStack stack) {
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NBTHelper.checkNBT(stack).getTagCompound().setInteger(Constants.NBT.TICKS_REMAINING, getCooldownRemainder(stack) - 1);
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}
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public void resetCooldown(ItemStack stack)
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{
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public void resetCooldown(ItemStack stack) {
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NBTHelper.checkNBT(stack).getTagCompound().setInteger(Constants.NBT.TICKS_REMAINING, 10);
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}
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}
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