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This commit is contained in:
Nicholas Ignoffo 2017-08-15 21:30:48 -07:00
parent 61c44a831b
commit 08258fd6ef
606 changed files with 13464 additions and 22975 deletions

View file

@ -1,12 +1,20 @@
package WayofTime.bloodmagic.item;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nullable;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IActivatable;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.client.IMeshProvider;
import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.util.Utils;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.base.Strings;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.util.ITooltipFlag;
@ -17,7 +25,6 @@ import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.util.ActionResult;
@ -28,25 +35,13 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IActivatable;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.client.IMeshProvider;
import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.base.Strings;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
public class ItemBoundSword extends ItemSword implements IBindable, IActivatable, IMeshProvider
{
public ItemBoundSword()
{
public class ItemBoundSword extends ItemSword implements IBindable, IActivatable, IMeshProvider {
public ItemBoundSword() {
super(RegistrarBloodMagicItems.BOUND_TOOL_MATERIAL);
setUnlocalizedName(BloodMagic.MODID + ".bound.sword");
@ -54,8 +49,7 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand)
{
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack stack = player.getHeldItem(hand);
if (player.isSneaking())
setActivatedState(stack, !getActivated(stack));
@ -74,8 +68,7 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected)
{
public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) {
if (Strings.isNullOrEmpty(getOwnerUUID(stack))) {
setActivatedState(stack, false);
return;
@ -86,27 +79,23 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
}
@Override
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker)
{
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) {
return true;
}
@Override
public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving)
{
public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving) {
return true;
}
@Override
public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged)
{
public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) {
return oldStack.getItem() != newStack.getItem();
}
@Override
@SideOnly(Side.CLIENT)
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> subItems)
{
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> subItems) {
if (!isInCreativeTab(tab))
return;
@ -115,8 +104,7 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag flag)
{
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag flag) {
if (!stack.hasTagCompound())
return;
@ -130,11 +118,9 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
}
@Override
public Multimap<String, AttributeModifier> getAttributeModifiers(EntityEquipmentSlot equipmentSlot, ItemStack stack)
{
public Multimap<String, AttributeModifier> getAttributeModifiers(EntityEquipmentSlot equipmentSlot, ItemStack stack) {
Multimap<String, AttributeModifier> multimap = HashMultimap.<String, AttributeModifier>create();
if (equipmentSlot == EntityEquipmentSlot.MAINHAND)
{
if (equipmentSlot == EntityEquipmentSlot.MAINHAND) {
multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getActivated(stack) ? 8 : 2, 0));
multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", -2.4, 0));
}
@ -143,21 +129,18 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
@Override
@SideOnly(Side.CLIENT)
public ItemMeshDefinition getMeshDefinition()
{
public ItemMeshDefinition getMeshDefinition() {
return new CustomMeshDefinitionActivatable("ItemBoundSword");
}
@Nullable
@Override
public ResourceLocation getCustomLocation()
{
public ResourceLocation getCustomLocation() {
return null;
}
@Override
public List<String> getVariants()
{
public List<String> getVariants() {
List<String> ret = new ArrayList<String>();
ret.add("active=true");
ret.add("active=false");
@ -167,36 +150,30 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
// IBindable
@Override
public boolean onBind(EntityPlayer player, ItemStack stack)
{
public boolean onBind(EntityPlayer player, ItemStack stack) {
return true;
}
@Override
public String getOwnerName(ItemStack stack)
{
public String getOwnerName(ItemStack stack) {
return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_NAME) : null;
}
@Override
public String getOwnerUUID(ItemStack stack)
{
public String getOwnerUUID(ItemStack stack) {
return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_UUID) : null;
}
// IActivatable
@Override
public boolean getActivated(ItemStack stack)
{
public boolean getActivated(ItemStack stack) {
return stack != null && NBTHelper.checkNBT(stack).getTagCompound().getBoolean(Constants.NBT.ACTIVATED);
}
@Override
public ItemStack setActivatedState(ItemStack stack, boolean activated)
{
if (stack != null)
{
public ItemStack setActivatedState(ItemStack stack, boolean activated) {
if (stack != null) {
NBTHelper.checkNBT(stack).getTagCompound().setBoolean(Constants.NBT.ACTIVATED, activated);
return stack;
}