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This commit is contained in:
Nicholas Ignoffo 2017-08-15 21:30:48 -07:00
parent 61c44a831b
commit 08258fd6ef
606 changed files with 13464 additions and 22975 deletions

View file

@ -10,16 +10,12 @@ import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class TranquilityHandlers
{
public class TranquilityHandlers {
public static class Plant implements ITranquilityHandler
{
public static class Plant implements ITranquilityHandler {
@Override
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state)
{
if (block instanceof BlockLeaves)
{
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state) {
if (block instanceof BlockLeaves) {
return new TranquilityStack(EnumTranquilityType.PLANT, 1);
}
@ -27,13 +23,10 @@ public class TranquilityHandlers
}
}
public static class Lava implements ITranquilityHandler
{
public static class Lava implements ITranquilityHandler {
@Override
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state)
{
if (block == Blocks.LAVA || block == Blocks.FLOWING_LAVA)
{
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state) {
if (block == Blocks.LAVA || block == Blocks.FLOWING_LAVA) {
return new TranquilityStack(EnumTranquilityType.LAVA, 1.2);
}
@ -41,18 +34,14 @@ public class TranquilityHandlers
}
}
public static class Fire implements ITranquilityHandler
{
public static class Fire implements ITranquilityHandler {
@Override
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state)
{
if (block instanceof BlockFire)
{
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state) {
if (block instanceof BlockFire) {
return new TranquilityStack(EnumTranquilityType.FIRE, 1);
}
if (block == Blocks.NETHERRACK)
{
if (block == Blocks.NETHERRACK) {
return new TranquilityStack(EnumTranquilityType.FIRE, 0.5);
}
@ -60,23 +49,18 @@ public class TranquilityHandlers
}
}
public static class Earth implements ITranquilityHandler
{
public static class Earth implements ITranquilityHandler {
@Override
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state)
{
if (block == Blocks.DIRT)
{
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state) {
if (block == Blocks.DIRT) {
return new TranquilityStack(EnumTranquilityType.EARTHEN, 0.25);
}
if (block instanceof BlockGrass)
{
if (block instanceof BlockGrass) {
return new TranquilityStack(EnumTranquilityType.EARTHEN, 0.5);
}
if (block == Blocks.FARMLAND)
{
if (block == Blocks.FARMLAND) {
return new TranquilityStack(EnumTranquilityType.EARTHEN, 1);
}
@ -84,13 +68,10 @@ public class TranquilityHandlers
}
}
public static class Crop implements ITranquilityHandler
{
public static class Crop implements ITranquilityHandler {
@Override
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state)
{
if (block == Blocks.POTATOES || block == Blocks.CARROTS || block == Blocks.WHEAT || block == Blocks.NETHER_WART || block == Blocks.BEETROOTS)
{
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state) {
if (block == Blocks.POTATOES || block == Blocks.CARROTS || block == Blocks.WHEAT || block == Blocks.NETHER_WART || block == Blocks.BEETROOTS) {
return new TranquilityStack(EnumTranquilityType.CROP, 1);
}
@ -98,13 +79,10 @@ public class TranquilityHandlers
}
}
public static class Tree implements ITranquilityHandler
{
public static class Tree implements ITranquilityHandler {
@Override
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state)
{
if (block instanceof BlockLog)
{
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state) {
if (block instanceof BlockLog) {
return new TranquilityStack(EnumTranquilityType.TREE, 1);
}
@ -112,18 +90,14 @@ public class TranquilityHandlers
}
}
public static class Water implements ITranquilityHandler
{
public static class Water implements ITranquilityHandler {
@Override
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state)
{
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER)
{
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state) {
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
return new TranquilityStack(EnumTranquilityType.WATER, 1);
}
if (block == RegistrarBloodMagicBlocks.LIFE_ESSENCE)
{
if (block == RegistrarBloodMagicBlocks.LIFE_ESSENCE) {
return new TranquilityStack(EnumTranquilityType.WATER, 1.5);
}