Run formatter

This commit is contained in:
Nicholas Ignoffo 2017-08-15 21:30:48 -07:00
parent 61c44a831b
commit 08258fd6ef
606 changed files with 13464 additions and 22975 deletions

View file

@ -1,5 +1,7 @@
package WayofTime.bloodmagic.client.render.alchemyArray;
import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyCircleRenderer;
import WayofTime.bloodmagic.tile.TileAlchemyArray;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
@ -8,35 +10,27 @@ import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyCircleRenderer;
import WayofTime.bloodmagic.tile.TileAlchemyArray;
public class SingleAlchemyCircleRenderer extends AlchemyCircleRenderer
{
public class SingleAlchemyCircleRenderer extends AlchemyCircleRenderer {
public float offsetFromFace = -0.9f;
public SingleAlchemyCircleRenderer()
{
public SingleAlchemyCircleRenderer() {
this(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SkeletonTurret1.png"));
}
public SingleAlchemyCircleRenderer(ResourceLocation arrayResource)
{
public SingleAlchemyCircleRenderer(ResourceLocation arrayResource) {
super(arrayResource);
}
@Override
public float getSizeModifier(float craftTime)
{
public float getSizeModifier(float craftTime) {
return 1;
}
@Override
public float getRotation(float craftTime)
{
public float getRotation(float craftTime) {
float offset = 2;
if (craftTime >= offset)
{
if (craftTime >= offset) {
float modifier = (craftTime - offset) * 2f;
return modifier * 1f;
}
@ -44,10 +38,8 @@ public class SingleAlchemyCircleRenderer extends AlchemyCircleRenderer
}
@Override
public void renderAt(TileEntity tile, double x, double y, double z, float craftTime)
{
if (!(tile instanceof TileAlchemyArray))
{
public void renderAt(TileEntity tile, double x, double y, double z, float craftTime) {
if (!(tile instanceof TileAlchemyArray)) {
return;
}
@ -75,30 +67,29 @@ public class SingleAlchemyCircleRenderer extends AlchemyCircleRenderer
GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace);
switch (sideHit)
{
case DOWN:
GlStateManager.translate(0, 0, 1);
GlStateManager.rotate(-90.0f, 1, 0, 0);
break;
case EAST:
GlStateManager.rotate(-90.0f, 0, 1, 0);
GlStateManager.translate(0, 0, -1);
break;
case NORTH:
break;
case SOUTH:
GlStateManager.rotate(180.0f, 0, 1, 0);
GlStateManager.translate(-1, 0, -1);
break;
case UP:
GlStateManager.translate(0, 1, 0);
GlStateManager.rotate(90.0f, 1, 0, 0);
break;
case WEST:
GlStateManager.translate(0, 0, 1);
GlStateManager.rotate(90.0f, 0, 1, 0);
break;
switch (sideHit) {
case DOWN:
GlStateManager.translate(0, 0, 1);
GlStateManager.rotate(-90.0f, 1, 0, 0);
break;
case EAST:
GlStateManager.rotate(-90.0f, 0, 1, 0);
GlStateManager.translate(0, 0, -1);
break;
case NORTH:
break;
case SOUTH:
GlStateManager.rotate(180.0f, 0, 1, 0);
GlStateManager.translate(-1, 0, -1);
break;
case UP:
GlStateManager.translate(0, 1, 0);
GlStateManager.rotate(90.0f, 1, 0, 0);
break;
case WEST:
GlStateManager.translate(0, 0, 1);
GlStateManager.rotate(90.0f, 0, 1, 0);
break;
}
GlStateManager.pushMatrix();