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This commit is contained in:
Nicholas Ignoffo 2017-08-15 21:30:48 -07:00
parent 61c44a831b
commit 08258fd6ef
606 changed files with 13464 additions and 22975 deletions

View file

@ -12,12 +12,10 @@ import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiMasterRoutingNode extends GuiContainer
{
public class GuiMasterRoutingNode extends GuiContainer {
private TileEntity inventory;
public GuiMasterRoutingNode(InventoryPlayer playerInventory, IInventory tileRoutingNode)
{
public GuiMasterRoutingNode(InventoryPlayer playerInventory, IInventory tileRoutingNode) {
super(new ContainerMasterRoutingNode(playerInventory, tileRoutingNode));
this.xSize = 216;
this.ySize = 216;
@ -25,15 +23,13 @@ public class GuiMasterRoutingNode extends GuiContainer
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
// this.fontRendererObj.drawString(TextHelper.localize("tile.bloodmagic.soulForge.name"), 8, 5, 4210752);
// this.fontRendererObj.drawString(TextHelper.localize("container.inventory"), 8, 111, 4210752);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
{
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
ResourceLocation soulForgeGuiTextures = new ResourceLocation(BloodMagic.MODID + ":textures/gui/masterRoutingNode.png");
this.mc.getTextureManager().bindTexture(soulForgeGuiTextures);