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606 changed files with 13464 additions and 22975 deletions
src/main/java/WayofTime/bloodmagic/block
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@ -1,8 +1,9 @@
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package WayofTime.bloodmagic.block;
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import java.util.ArrayList;
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import java.util.List;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.client.IVariantProvider;
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import WayofTime.bloodmagic.tile.TileSoulForge;
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import net.minecraft.block.Block;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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@ -17,23 +18,17 @@ import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.client.IVariantProvider;
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import WayofTime.bloodmagic.tile.TileSoulForge;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.List;
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public class BlockSoulForge extends Block implements IVariantProvider, IBMBlock
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{
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public class BlockSoulForge extends Block implements IVariantProvider, IBMBlock {
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protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.06F, 0.0F, 0.06F, 0.94F, 0.75F, 0.94F);
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public BlockSoulForge()
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{
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public BlockSoulForge() {
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super(Material.IRON);
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setUnlocalizedName(BloodMagic.MODID + ".soulForge");
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@ -45,44 +40,37 @@ public class BlockSoulForge extends Block implements IVariantProvider, IBMBlock
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}
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@Override
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public boolean isOpaqueCube(IBlockState state)
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{
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public boolean isOpaqueCube(IBlockState state) {
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return false;
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
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return AABB;
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}
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@Override
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state)
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{
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public boolean isFullCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean causesSuffocation(IBlockState state)
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{
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public boolean causesSuffocation(IBlockState state) {
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return false;
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}
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@Override
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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public EnumBlockRenderType getRenderType(IBlockState state) {
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return EnumBlockRenderType.MODEL;
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
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{
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
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if (world.getTileEntity(pos) instanceof TileSoulForge)
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player.openGui(BloodMagic.instance, Constants.Gui.SOUL_FORGE_GUI, world, pos.getX(), pos.getY(), pos.getZ());
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@ -90,8 +78,7 @@ public class BlockSoulForge extends Block implements IVariantProvider, IBMBlock
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}
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@Override
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public void breakBlock(World world, BlockPos blockPos, IBlockState blockState)
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{
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public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) {
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TileSoulForge tileSoulForge = (TileSoulForge) world.getTileEntity(blockPos);
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if (tileSoulForge != null)
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tileSoulForge.dropItems();
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@ -111,8 +98,7 @@ public class BlockSoulForge extends Block implements IVariantProvider, IBMBlock
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}
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@Override
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public List<Pair<Integer, String>> getVariants()
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{
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public List<Pair<Integer, String>> getVariants() {
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List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
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ret.add(new ImmutablePair<Integer, String>(0, "normal"));
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return ret;
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