Run formatter

This commit is contained in:
Nicholas Ignoffo 2017-08-15 21:30:48 -07:00
parent 61c44a831b
commit 08258fd6ef
606 changed files with 13464 additions and 22975 deletions

View file

@ -1,8 +1,7 @@
package WayofTime.bloodmagic.block;
import java.util.Random;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
@ -17,16 +16,14 @@ import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import javax.annotation.Nullable;
import java.util.Random;
public class BlockBloodLight extends Block
{
public class BlockBloodLight extends Block {
protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.4, 0.4, 0.4, 0.6, 0.6, 0.6);
public BlockBloodLight()
{
public BlockBloodLight() {
super(Material.CLOTH);
setUnlocalizedName(BloodMagic.MODID + ".bloodLight");
@ -34,66 +31,55 @@ public class BlockBloodLight extends Block
@Nullable
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos)
{
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) {
return null;
}
@Override
public boolean isCollidable()
{
public boolean isCollidable() {
return false;
}
@Override
public boolean isReplaceable(IBlockAccess world, BlockPos pos)
{
public boolean isReplaceable(IBlockAccess world, BlockPos pos) {
return true;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
public BlockRenderLayer getBlockLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
{
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube(IBlockState state)
{
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean causesSuffocation(IBlockState state)
{
public boolean causesSuffocation(IBlockState state) {
return false;
}
@Override
public int getLightValue(IBlockState state)
{
public int getLightValue(IBlockState state) {
return 15;
}
@Override
@SideOnly(Side.CLIENT)
public boolean addDestroyEffects(World world, BlockPos pos, ParticleManager particleManager)
{
if (world.getBlockState(pos).getBlock() == this)
{
public boolean addDestroyEffects(World world, BlockPos pos, ParticleManager particleManager) {
if (world.getBlockState(pos).getBlock() == this) {
Random random = new Random();
particleManager.spawnEffectParticle(EnumParticleTypes.REDSTONE.getParticleID(), pos.getX() + 0.5D + random.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + random.nextGaussian() / 8, 0, 0, 0);
}
@ -102,15 +88,12 @@ public class BlockBloodLight extends Block
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand)
{
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) {
EntityPlayerSP playerSP = Minecraft.getMinecraft().player;
if (rand.nextInt(3) != 0)
{
if (rand.nextInt(3) != 0) {
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
if (!playerSP.getActiveItemStack().isEmpty() && playerSP.getActiveItemStack().getItem() == RegistrarBloodMagicItems.SIGIL_BLOOD_LIGHT)
{
if (!playerSP.getActiveItemStack().isEmpty() && playerSP.getActiveItemStack().getItem() == RegistrarBloodMagicItems.SIGIL_BLOOD_LIGHT) {
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
@ -119,14 +102,12 @@ public class BlockBloodLight extends Block
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return AABB;
}
@Override
public int quantityDropped(Random par1Random)
{
public int quantityDropped(Random par1Random) {
return 0;
}
}