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This commit is contained in:
Nicholas Ignoffo 2017-08-15 21:30:48 -07:00
parent 61c44a831b
commit 08258fd6ef
606 changed files with 13464 additions and 22975 deletions

View file

@ -1,9 +1,9 @@
package WayofTime.bloodmagic.block;
import java.util.List;
import java.util.Random;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.tile.TileAlchemyArray;
import WayofTime.bloodmagic.util.Utils;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
@ -22,18 +22,15 @@ import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.tile.TileAlchemyArray;
import WayofTime.bloodmagic.util.Utils;
import javax.annotation.Nullable;
import java.util.List;
import java.util.Random;
public class BlockAlchemyArray extends Block
{
public class BlockAlchemyArray extends Block {
protected static final AxisAlignedBB ARRAY_AABB = new AxisAlignedBB(0, 0, 0, 1, 0.1, 1);
public BlockAlchemyArray()
{
public BlockAlchemyArray() {
super(Material.CLOTH);
setUnlocalizedName(BloodMagic.MODID + ".alchemyArray");
@ -46,61 +43,51 @@ public class BlockAlchemyArray extends Block
}
@Override
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity)
{
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity) {
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileAlchemyArray)
{
if (tile instanceof TileAlchemyArray) {
((TileAlchemyArray) tile).onEntityCollidedWithBlock(state, entity);
}
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return ARRAY_AABB;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
public BlockRenderLayer getBlockLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
{
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
return false;
}
@Override
public boolean isFullCube(IBlockState state)
{
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean causesSuffocation(IBlockState state)
{
public boolean causesSuffocation(IBlockState state) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.INVISIBLE;
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
{
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
//TODO: Right click should rotate it
TileAlchemyArray array = (TileAlchemyArray) world.getTileEntity(pos);
@ -109,17 +96,13 @@ public class BlockAlchemyArray extends Block
ItemStack playerItem = player.getHeldItem(hand);
if (!playerItem.isEmpty())
{
if (array.getStackInSlot(0).isEmpty())
{
if (!playerItem.isEmpty()) {
if (array.getStackInSlot(0).isEmpty()) {
Utils.insertItemToTile(array, player, 0);
} else if (!array.getStackInSlot(0).isEmpty())
{
} else if (!array.getStackInSlot(0).isEmpty()) {
Utils.insertItemToTile(array, player, 1);
array.attemptCraft();
} else
{
} else {
return true;
}
}
@ -129,20 +112,17 @@ public class BlockAlchemyArray extends Block
}
@Override
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
{
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) {
return new ItemStack(RegistrarBloodMagicItems.ARCANE_ASHES);
}
@Override
public int quantityDropped(Random random)
{
public int quantityDropped(Random random) {
return 0;
}
@Override
public void breakBlock(World world, BlockPos blockPos, IBlockState blockState)
{
public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) {
TileAlchemyArray alchemyArray = (TileAlchemyArray) world.getTileEntity(blockPos);
if (alchemyArray != null)
alchemyArray.dropItems();