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package WayofTime.bloodmagic.api.alchemyCrafting;
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import WayofTime.bloodmagic.api.iface.IAlchemyArray;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.iface.IAlchemyArray;
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public abstract class AlchemyArrayEffect
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{
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public abstract class AlchemyArrayEffect {
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public final String key;
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public AlchemyArrayEffect(String key) {
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@ -24,8 +23,7 @@ public abstract class AlchemyArrayEffect
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public abstract AlchemyArrayEffect getNewCopy();
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public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, IBlockState state, Entity entity)
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{
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public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, IBlockState state, Entity entity) {
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}
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