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This commit is contained in:
Nicholas Ignoffo 2017-08-15 21:30:48 -07:00
parent 61c44a831b
commit 08258fd6ef
606 changed files with 13464 additions and 22975 deletions

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@ -1,9 +1,21 @@
package WayofTime.bloodmagic.altar;
import java.util.List;
import WayofTime.bloodmagic.api.BlockStack;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.altar.*;
import WayofTime.bloodmagic.api.event.AltarCraftedEvent;
import WayofTime.bloodmagic.api.orb.BloodOrb;
import WayofTime.bloodmagic.api.orb.IBloodOrb;
import WayofTime.bloodmagic.api.registry.AltarRecipeRegistry;
import WayofTime.bloodmagic.api.registry.AltarRecipeRegistry.AltarRecipe;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api_impl.BloodMagicAPI;
import WayofTime.bloodmagic.block.BlockBloodRune;
import WayofTime.bloodmagic.block.BlockLifeEssence;
import WayofTime.bloodmagic.tile.TileAltar;
import WayofTime.bloodmagic.util.Utils;
import com.google.common.base.Enums;
import com.google.common.base.Strings;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
@ -19,38 +31,26 @@ import net.minecraftforge.fluids.FluidTank;
import net.minecraftforge.fluids.capability.FluidTankPropertiesWrapper;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.fluids.capability.IFluidTankProperties;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import WayofTime.bloodmagic.api.BlockStack;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.altar.AltarComponent;
import WayofTime.bloodmagic.api.altar.AltarUpgrade;
import WayofTime.bloodmagic.api.altar.EnumAltarComponent;
import WayofTime.bloodmagic.api.altar.EnumAltarTier;
import WayofTime.bloodmagic.api.altar.IAltarComponent;
import WayofTime.bloodmagic.api.event.AltarCraftedEvent;
import WayofTime.bloodmagic.api.orb.IBloodOrb;
import WayofTime.bloodmagic.api.registry.AltarRecipeRegistry;
import WayofTime.bloodmagic.api.registry.AltarRecipeRegistry.AltarRecipe;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.block.BlockBloodRune;
import WayofTime.bloodmagic.block.BlockLifeEssence;
import WayofTime.bloodmagic.tile.TileAltar;
import WayofTime.bloodmagic.util.Utils;
import java.util.List;
import com.google.common.base.Enums;
import com.google.common.base.Strings;
public class BloodAltar implements IFluidHandler
{
private TileAltar tileAltar;
private int internalCounter = 0;
public class BloodAltar implements IFluidHandler {
static {
EnumAltarTier.ONE.buildComponents();
EnumAltarTier.TWO.buildComponents();
EnumAltarTier.THREE.buildComponents();
EnumAltarTier.FOUR.buildComponents();
EnumAltarTier.FIVE.buildComponents();
EnumAltarTier.SIX.buildComponents();
}
public boolean isActive;
protected FluidStack fluidOutput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);
protected FluidStack fluidInput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);
private TileAltar tileAltar;
private int internalCounter = 0;
private EnumAltarTier altarTier = EnumAltarTier.ONE;
private AltarUpgrade upgrade;
private int capacity = Fluid.BUCKET_VOLUME * 10;
@ -73,181 +73,21 @@ public class BloodAltar implements IFluidHandler
private int progress;
private int lockdownDuration;
private int demonBloodDuration;
private int totalCharge = 0; //TODO save
private int chargingRate = 0;
private int chargingFrequency = 0;
private int maxCharge = 0;
private int cooldownAfterCrafting = 60;
private AltarRecipe recipe;
private ItemStack result = ItemStack.EMPTY;
private EnumAltarTier currentTierDisplayed = EnumAltarTier.ONE;
public BloodAltar(TileAltar tileAltar)
{
public BloodAltar(TileAltar tileAltar) {
this.tileAltar = tileAltar;
}
static
{
EnumAltarTier.ONE.buildComponents();
EnumAltarTier.TWO.buildComponents();
EnumAltarTier.THREE.buildComponents();
EnumAltarTier.FOUR.buildComponents();
EnumAltarTier.FIVE.buildComponents();
EnumAltarTier.SIX.buildComponents();
}
public static EnumAltarTier getAltarTier(World world, BlockPos pos)
{
for (int i = EnumAltarTier.MAXTIERS - 1; i >= 1; i--)
{
if (checkAltarIsValid(world, pos, i))
{
return EnumAltarTier.values()[i];
}
}
return EnumAltarTier.ONE;
}
public static boolean checkAltarIsValid(World world, BlockPos worldPos, int altarTier)
{
for (AltarComponent altarComponent : EnumAltarTier.values()[altarTier].getAltarComponents())
{
BlockPos componentPos = worldPos.add(altarComponent.getOffset());
IBlockState state = world.getBlockState(componentPos);
if (altarComponent.getComponent() == EnumAltarComponent.NOTAIR && world.isAirBlock(componentPos))
return false;
if (state.getBlock() instanceof IAltarComponent) {
EnumAltarComponent component = ((IAltarComponent) state.getBlock()).getType(world, state, componentPos);
if (component == null || component != altarComponent.getComponent())
return false;
}
EnumAltarComponent component = BloodMagicAPI.INSTANCE.getAltarComponents().get(state);
if (component == null || component != altarComponent.getComponent())
return false;
}
return true;
}
public static Pair<BlockPos, EnumAltarComponent> getAltarMissingBlock(World world, BlockPos worldPos, int altarTier)
{
if (altarTier >= EnumAltarTier.MAXTIERS)
{
return null;
}
for (AltarComponent altarComponent : EnumAltarTier.values()[altarTier].getAltarComponents())
{
BlockPos componentPos = worldPos.add(altarComponent.getOffset());
BlockStack worldBlock = new BlockStack(world.getBlockState(componentPos).getBlock(), world.getBlockState(componentPos).getBlock().getMetaFromState(world.getBlockState(componentPos)));
if (altarComponent.getComponent() != EnumAltarComponent.NOTAIR)
{
if (worldBlock.getBlock() instanceof IAltarComponent)
{
EnumAltarComponent component = ((IAltarComponent) worldBlock.getBlock()).getType(world, worldBlock.getState(), componentPos);
if (component == null || component != altarComponent.getComponent())
{
return Pair.of(componentPos, altarComponent.getComponent());
}
} else if (worldBlock.getBlock() != Utils.getBlockForComponent(altarComponent.getComponent()))
{
return new ImmutablePair<BlockPos, EnumAltarComponent>(componentPos, altarComponent.getComponent());
}
} else
{
if (world.isAirBlock(componentPos))
{
return Pair.of(componentPos, altarComponent.getComponent());
}
}
}
return null;
}
public static AltarUpgrade getUpgrades(World world, BlockPos pos, EnumAltarTier altarTier)
{
if (world.isRemote)
{
return null;
}
AltarUpgrade upgrades = new AltarUpgrade();
List<AltarComponent> list = altarTier.getAltarComponents();
for (AltarComponent altarComponent : list)
{
BlockPos componentPos = pos.add(altarComponent.getOffset());
if (altarComponent.isUpgradeSlot())
{
BlockStack worldBlock = new BlockStack(world.getBlockState(componentPos).getBlock(), world.getBlockState(componentPos).getBlock().getMetaFromState(world.getBlockState(componentPos)));
if (worldBlock.getBlock() instanceof BlockBloodRune)
{
switch (((BlockBloodRune) worldBlock.getBlock()).getRuneEffect(worldBlock.getMeta()))
{
case 1:
upgrades.addSpeed();
break;
case 2:
upgrades.addEfficiency();
break;
case 3:
upgrades.addSacrifice();
break;
case 4:
upgrades.addSelfSacrifice();
break;
case 5:
upgrades.addDisplacement();
break;
case 6:
upgrades.addCapacity();
break;
case 7:
upgrades.addBetterCapacity();
break;
case 8:
upgrades.addOrbCapacity();
break;
case 9:
upgrades.addAcceleration();
break;
case 10:
upgrades.addCharging();
break;
}
}
}
}
return upgrades;
}
public void readFromNBT(NBTTagCompound tagCompound)
{
if (!tagCompound.hasKey(Constants.NBT.EMPTY))
{
public void readFromNBT(NBTTagCompound tagCompound) {
if (!tagCompound.hasKey(Constants.NBT.EMPTY)) {
FluidStack fluid = FluidStack.loadFluidStackFromNBT(tagCompound);
if (fluid != null)
@ -290,8 +130,7 @@ public class BloodAltar implements IFluidHandler
currentTierDisplayed = Enums.getIfPresent(EnumAltarTier.class, tagCompound.getString(Constants.NBT.ALTAR_CURRENT_TIER_DISPLAYED)).or(EnumAltarTier.ONE);
}
public void writeToNBT(NBTTagCompound tagCompound)
{
public void writeToNBT(NBTTagCompound tagCompound) {
if (fluid != null)
fluid.writeToNBT(tagCompound);
@ -334,8 +173,7 @@ public class BloodAltar implements IFluidHandler
tagCompound.setString(Constants.NBT.ALTAR_CURRENT_TIER_DISPLAYED, currentTierDisplayed.name());
}
public void startCycle()
{
public void startCycle() {
if (tileAltar.getWorld() != null)
tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3);
@ -349,14 +187,11 @@ public class BloodAltar implements IFluidHandler
ItemStack input = tileAltar.getStackInSlot(0);
if (!input.isEmpty())
{
if (!input.isEmpty()) {
// Do recipes
AltarRecipe recipe = AltarRecipeRegistry.getRecipeForInput(input);
if (recipe != null)
{
if (recipe.doesRequiredItemMatch(input, altarTier))
{
if (recipe != null) {
if (recipe.doesRequiredItemMatch(input, altarTier)) {
this.isActive = true;
this.recipe = recipe;
this.result = recipe.getOutput().isEmpty() ? ItemStack.EMPTY : new ItemStack(recipe.getOutput().getItem(), 1, recipe.getOutput().getMetadata());
@ -372,8 +207,7 @@ public class BloodAltar implements IFluidHandler
isActive = false;
}
public void update()
{
public void update() {
World world = tileAltar.getWorld();
BlockPos pos = tileAltar.getPos();
@ -386,17 +220,14 @@ public class BloodAltar implements IFluidHandler
if (lockdownDuration > 0)
lockdownDuration--;
if (internalCounter % 20 == 0)
{
for (EnumFacing facing : EnumFacing.VALUES)
{
if (internalCounter % 20 == 0) {
for (EnumFacing facing : EnumFacing.VALUES) {
BlockPos newPos = pos.offset(facing);
IBlockState block = world.getBlockState(newPos);
block.getBlock().onNeighborChange(world, newPos, pos);
}
}
if (internalCounter % (Math.max(20 - this.accelerationUpgrades, 1)) == 0)
{
if (internalCounter % (Math.max(20 - this.accelerationUpgrades, 1)) == 0) {
int syphonMax = (int) (20 * this.dislocationMultiplier);
int fluidInputted;
int fluidOutputted;
@ -411,8 +242,7 @@ public class BloodAltar implements IFluidHandler
tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3);
}
if (internalCounter % this.getChargingFrequency() == 0 && !this.isActive)
{
if (internalCounter % this.getChargingFrequency() == 0 && !this.isActive) {
int chargeInputted = Math.min(chargingRate, this.fluid.amount);
chargeInputted = Math.min(chargeInputted, maxCharge - totalCharge);
totalCharge += chargeInputted;
@ -426,10 +256,8 @@ public class BloodAltar implements IFluidHandler
updateAltar();
}
private void updateAltar()
{
if (!isActive)
{
private void updateAltar() {
if (!isActive) {
if (cooldownAfterCrafting > 0)
cooldownAfterCrafting--;
return;
@ -446,13 +274,11 @@ public class BloodAltar implements IFluidHandler
if (world.isRemote)
return;
if (!canBeFilled)
{
if (!canBeFilled) {
boolean hasOperated = false;
int stackSize = input.getCount();
if (totalCharge > 0)
{
if (totalCharge > 0) {
int chargeDrained = Math.min(liquidRequired * stackSize - progress, totalCharge);
totalCharge -= chargeDrained;
@ -460,8 +286,7 @@ public class BloodAltar implements IFluidHandler
hasOperated = true;
}
if (fluid != null && fluid.amount >= 1)
{
if (fluid != null && fluid.amount >= 1) {
int liquidDrained = Math.min((int) (altarTier.ordinal() >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
if (liquidDrained > (liquidRequired * stackSize - progress))
@ -472,27 +297,22 @@ public class BloodAltar implements IFluidHandler
hasOperated = true;
if (internalCounter % 4 == 0 && world instanceof WorldServer)
{
if (internalCounter % 4 == 0 && world instanceof WorldServer) {
WorldServer server = (WorldServer) world;
server.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 1, 0.2, 0, 0.2, 0);
}
} else if (!hasOperated && progress > 0)
{
} else if (!hasOperated && progress > 0) {
progress -= (int) (efficiencyMultiplier * drainRate);
if (internalCounter % 2 == 0 && world instanceof WorldServer)
{
if (internalCounter % 2 == 0 && world instanceof WorldServer) {
WorldServer server = (WorldServer) world;
server.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 1, 0.1, 0, 0.1, 0);
}
}
if (hasOperated)
{
if (progress >= liquidRequired * stackSize)
{
if (hasOperated) {
if (progress >= liquidRequired * stackSize) {
ItemStack result = this.result;
if (!result.isEmpty())
@ -502,8 +322,7 @@ public class BloodAltar implements IFluidHandler
tileAltar.setInventorySlotContents(0, result);
progress = 0;
if (world instanceof WorldServer)
{
if (world instanceof WorldServer) {
WorldServer server = (WorldServer) world;
server.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 40, 0.3, 0, 0.3, 0);
}
@ -512,8 +331,7 @@ public class BloodAltar implements IFluidHandler
this.isActive = false;
}
}
} else
{
} else {
ItemStack returnedItem = tileAltar.getStackInSlot(0);
if (returnedItem.isEmpty() || !(returnedItem.getItem() instanceof IBloodOrb))
@ -530,16 +348,14 @@ public class BloodAltar implements IFluidHandler
if (Strings.isNullOrEmpty(ownerUUID))
return;
if (fluid != null && fluid.amount >= 1)
{
if (fluid != null && fluid.amount >= 1) {
int liquidDrained = Math.min((int) (altarTier.ordinal() >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
BloodOrb orb = item.getOrb(returnedItem);
int drain = orb == null ? 0 : NetworkHelper.getSoulNetwork(ownerUUID).add(liquidDrained, (int) (orb.getCapacity() * this.orbCapacityMultiplier));
fluid.amount = fluid.amount - drain;
if (drain > 0 && internalCounter % 4 == 0 && world instanceof WorldServer)
{
if (drain > 0 && internalCounter % 4 == 0 && world instanceof WorldServer) {
WorldServer server = (WorldServer) world;
server.spawnParticle(EnumParticleTypes.SPELL_WITCH, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 1, 0, 0, 0, 0.001);
}
@ -549,8 +365,7 @@ public class BloodAltar implements IFluidHandler
tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3);
}
public void checkTier()
{
public void checkTier() {
EnumAltarTier tier = BloodAltar.getAltarTier(tileAltar.getWorld(), tileAltar.getPos());
this.altarTier = tier;
@ -559,8 +374,7 @@ public class BloodAltar implements IFluidHandler
if (tier.equals(currentTierDisplayed))
currentTierDisplayed = EnumAltarTier.ONE;
if (tier.equals(EnumAltarTier.ONE))
{
if (tier.equals(EnumAltarTier.ONE)) {
upgrade = null;
isUpgraded = false;
this.consumptionMultiplier = 0;
@ -576,8 +390,7 @@ public class BloodAltar implements IFluidHandler
this.maxCharge = 0;
this.totalCharge = 0;
return;
} else if (!tier.equals(EnumAltarTier.ONE) && upgrade != null)
{
} else if (!tier.equals(EnumAltarTier.ONE) && upgrade != null) {
this.isUpgraded = true;
this.accelerationUpgrades = upgrade.getAccelerationCount();
this.consumptionMultiplier = (float) (0.20 * upgrade.getSpeedCount());
@ -607,128 +420,103 @@ public class BloodAltar implements IFluidHandler
tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3);
}
public int fillMainTank(int amount)
{
public int fillMainTank(int amount) {
int filledAmount = Math.min(capacity - fluid.amount, amount);
fluid.amount += filledAmount;
return filledAmount;
}
public void sacrificialDaggerCall(int amount, boolean isSacrifice)
{
if (this.lockdownDuration > 0)
{
public void sacrificialDaggerCall(int amount, boolean isSacrifice) {
if (this.lockdownDuration > 0) {
int amt = (int) Math.min(bufferCapacity - fluidInput.amount, (isSacrifice ? 1 + sacrificeEfficiencyMultiplier : 1 + selfSacrificeEfficiencyMultiplier) * amount);
fluidInput.amount += amt;
} else
{
} else {
fluid.amount += Math.min(capacity - fluid.amount, (isSacrifice ? 1 + sacrificeEfficiencyMultiplier : 1 + selfSacrificeEfficiencyMultiplier) * amount);
}
}
public void setMainFluid(FluidStack fluid)
{
public void setMainFluid(FluidStack fluid) {
this.fluid = fluid;
}
public void setOutputFluid(FluidStack fluid)
{
public void setOutputFluid(FluidStack fluid) {
this.fluidOutput = fluid;
}
public void setInputFluid(FluidStack fluid)
{
public void setInputFluid(FluidStack fluid) {
this.fluidInput = fluid;
}
public AltarUpgrade getUpgrade()
{
public AltarUpgrade getUpgrade() {
return upgrade;
}
public void setUpgrade(AltarUpgrade upgrade)
{
public void setUpgrade(AltarUpgrade upgrade) {
this.upgrade = upgrade;
}
public int getCapacity()
{
public int getCapacity() {
return capacity;
}
public FluidStack getFluid()
{
public FluidStack getFluid() {
return fluid;
}
public int getFluidAmount()
{
public int getFluidAmount() {
return fluid.amount;
}
public int getCurrentBlood()
{
public int getCurrentBlood() {
return getFluidAmount();
}
public EnumAltarTier getTier()
{
public EnumAltarTier getTier() {
return altarTier;
}
public void setTier(EnumAltarTier tier)
{
public void setTier(EnumAltarTier tier) {
this.altarTier = tier;
}
public int getProgress()
{
public int getProgress() {
return progress;
}
public float getSacrificeMultiplier()
{
public float getSacrificeMultiplier() {
return sacrificeEfficiencyMultiplier;
}
public float getSelfSacrificeMultiplier()
{
public float getSelfSacrificeMultiplier() {
return selfSacrificeEfficiencyMultiplier;
}
public float getOrbMultiplier()
{
public float getOrbMultiplier() {
return orbCapacityMultiplier;
}
public float getDislocationMultiplier()
{
public float getDislocationMultiplier() {
return dislocationMultiplier;
}
public float getConsumptionMultiplier()
{
public float getConsumptionMultiplier() {
return consumptionMultiplier;
}
public float getConsumptionRate()
{
public float getConsumptionRate() {
return consumptionRate;
}
public int getLiquidRequired()
{
public int getLiquidRequired() {
return liquidRequired;
}
public int getBufferCapacity()
{
public int getBufferCapacity() {
return bufferCapacity;
}
public boolean setCurrentTierDisplayed(EnumAltarTier altarTier)
{
public boolean setCurrentTierDisplayed(EnumAltarTier altarTier) {
if (currentTierDisplayed == altarTier)
return false;
else
@ -736,99 +524,79 @@ public class BloodAltar implements IFluidHandler
return true;
}
public void addToDemonBloodDuration(int dur)
{
public void addToDemonBloodDuration(int dur) {
this.demonBloodDuration += dur;
}
public boolean hasDemonBlood()
{
public boolean hasDemonBlood() {
return this.demonBloodDuration > 0;
}
public void decrementDemonBlood()
{
public void decrementDemonBlood() {
this.demonBloodDuration = Math.max(0, this.demonBloodDuration - 1);
}
public void setActive()
{
if (tileAltar.getStackInSlot(0).isEmpty())
{
public void setActive() {
if (tileAltar.getStackInSlot(0).isEmpty()) {
isActive = false;
}
}
public boolean isActive()
{
public boolean isActive() {
return isActive;
}
public void requestPauseAfterCrafting(int amount)
{
if (this.isActive)
{
public void requestPauseAfterCrafting(int amount) {
if (this.isActive) {
this.cooldownAfterCrafting = amount;
}
}
public int getChargingRate()
{
public int getChargingRate() {
return chargingRate;
}
public int getTotalCharge()
{
public int getTotalCharge() {
return totalCharge;
}
public int getChargingFrequency()
{
public int getChargingFrequency() {
return chargingFrequency == 0 ? 1 : chargingFrequency;
}
@Override
public int fill(FluidStack resource, boolean doFill)
{
if (resource == null || resource.getFluid() != BlockLifeEssence.getLifeEssence())
{
public int fill(FluidStack resource, boolean doFill) {
if (resource == null || resource.getFluid() != BlockLifeEssence.getLifeEssence()) {
return 0;
}
if (!doFill)
{
if (fluidInput == null)
{
if (!doFill) {
if (fluidInput == null) {
return Math.min(bufferCapacity, resource.amount);
}
if (!fluidInput.isFluidEqual(resource))
{
if (!fluidInput.isFluidEqual(resource)) {
return 0;
}
return Math.min(bufferCapacity - fluidInput.amount, resource.amount);
}
if (fluidInput == null)
{
if (fluidInput == null) {
fluidInput = new FluidStack(resource, Math.min(bufferCapacity, resource.amount));
return fluidInput.amount;
}
if (!fluidInput.isFluidEqual(resource))
{
if (!fluidInput.isFluidEqual(resource)) {
return 0;
}
int filled = bufferCapacity - fluidInput.amount;
if (resource.amount < filled)
{
if (resource.amount < filled) {
fluidInput.amount += resource.amount;
filled = resource.amount;
} else
{
} else {
fluidInput.amount = bufferCapacity;
}
@ -836,44 +604,160 @@ public class BloodAltar implements IFluidHandler
}
@Override
public FluidStack drain(FluidStack resource, boolean doDrain)
{
if (resource == null || !resource.isFluidEqual(fluidOutput))
{
public FluidStack drain(FluidStack resource, boolean doDrain) {
if (resource == null || !resource.isFluidEqual(fluidOutput)) {
return null;
}
return drain(resource.amount, doDrain);
}
@Override
public FluidStack drain(int maxDrain, boolean doDrain)
{
if (fluidOutput == null)
{
public FluidStack drain(int maxDrain, boolean doDrain) {
if (fluidOutput == null) {
return null;
}
int drained = maxDrain;
if (fluidOutput.amount < drained)
{
if (fluidOutput.amount < drained) {
drained = fluidOutput.amount;
}
FluidStack stack = new FluidStack(fluidOutput, drained);
if (doDrain)
{
if (doDrain) {
fluidOutput.amount -= drained;
}
return stack;
}
@Override
public IFluidTankProperties[] getTankProperties()
{
return new IFluidTankProperties[] { new FluidTankPropertiesWrapper(new FluidTank(fluid, capacity)) };
public IFluidTankProperties[] getTankProperties() {
return new IFluidTankProperties[]{new FluidTankPropertiesWrapper(new FluidTank(fluid, capacity))};
}
public EnumAltarTier getCurrentTierDisplayed() {
return currentTierDisplayed;
}
public static EnumAltarTier getAltarTier(World world, BlockPos pos) {
for (int i = EnumAltarTier.MAXTIERS - 1; i >= 1; i--) {
if (checkAltarIsValid(world, pos, i)) {
return EnumAltarTier.values()[i];
}
}
return EnumAltarTier.ONE;
}
public static boolean checkAltarIsValid(World world, BlockPos worldPos, int altarTier) {
for (AltarComponent altarComponent : EnumAltarTier.values()[altarTier].getAltarComponents()) {
BlockPos componentPos = worldPos.add(altarComponent.getOffset());
IBlockState state = world.getBlockState(componentPos);
if (altarComponent.getComponent() == EnumAltarComponent.NOTAIR && world.isAirBlock(componentPos))
return false;
if (state.getBlock() instanceof IAltarComponent) {
EnumAltarComponent component = ((IAltarComponent) state.getBlock()).getType(world, state, componentPos);
if (component == null || component != altarComponent.getComponent())
return false;
}
EnumAltarComponent component = BloodMagicAPI.INSTANCE.getAltarComponents().get(state);
if (component == null || component != altarComponent.getComponent())
return false;
}
return true;
}
public static Pair<BlockPos, EnumAltarComponent> getAltarMissingBlock(World world, BlockPos worldPos, int altarTier) {
if (altarTier >= EnumAltarTier.MAXTIERS) {
return null;
}
for (AltarComponent altarComponent : EnumAltarTier.values()[altarTier].getAltarComponents()) {
BlockPos componentPos = worldPos.add(altarComponent.getOffset());
BlockStack worldBlock = new BlockStack(world.getBlockState(componentPos).getBlock(), world.getBlockState(componentPos).getBlock().getMetaFromState(world.getBlockState(componentPos)));
if (altarComponent.getComponent() != EnumAltarComponent.NOTAIR) {
if (worldBlock.getBlock() instanceof IAltarComponent) {
EnumAltarComponent component = ((IAltarComponent) worldBlock.getBlock()).getType(world, worldBlock.getState(), componentPos);
if (component == null || component != altarComponent.getComponent()) {
return Pair.of(componentPos, altarComponent.getComponent());
}
} else if (worldBlock.getBlock() != Utils.getBlockForComponent(altarComponent.getComponent())) {
return new ImmutablePair<BlockPos, EnumAltarComponent>(componentPos, altarComponent.getComponent());
}
} else {
if (world.isAirBlock(componentPos)) {
return Pair.of(componentPos, altarComponent.getComponent());
}
}
}
return null;
}
public static AltarUpgrade getUpgrades(World world, BlockPos pos, EnumAltarTier altarTier) {
if (world.isRemote) {
return null;
}
AltarUpgrade upgrades = new AltarUpgrade();
List<AltarComponent> list = altarTier.getAltarComponents();
for (AltarComponent altarComponent : list) {
BlockPos componentPos = pos.add(altarComponent.getOffset());
if (altarComponent.isUpgradeSlot()) {
BlockStack worldBlock = new BlockStack(world.getBlockState(componentPos).getBlock(), world.getBlockState(componentPos).getBlock().getMetaFromState(world.getBlockState(componentPos)));
if (worldBlock.getBlock() instanceof BlockBloodRune) {
switch (((BlockBloodRune) worldBlock.getBlock()).getRuneEffect(worldBlock.getMeta())) {
case 1:
upgrades.addSpeed();
break;
case 2:
upgrades.addEfficiency();
break;
case 3:
upgrades.addSacrifice();
break;
case 4:
upgrades.addSelfSacrifice();
break;
case 5:
upgrades.addDisplacement();
break;
case 6:
upgrades.addCapacity();
break;
case 7:
upgrades.addBetterCapacity();
break;
case 8:
upgrades.addOrbCapacity();
break;
case 9:
upgrades.addAcceleration();
break;
case 10:
upgrades.addCharging();
break;
}
}
}
}
return upgrades;
}
}