Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
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14 changed files with 203 additions and 4 deletions
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package WayofTime.bloodmagic.client.render;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyCircleRenderer;
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import WayofTime.bloodmagic.tile.TileAlchemyArray;
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public class RenderAlchemyArray extends TileEntitySpecialRenderer
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{
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTicks, int destroyStage)
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{
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if (tileEntity instanceof TileAlchemyArray)
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{
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AlchemyCircleRenderer renderer = new AlchemyCircleRenderer(); //Temporary renderer for testing
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renderer.renderAt(tileEntity, x, y, z);
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}
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}
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}
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