Finished the ice spell effect
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4 changed files with 144 additions and 17 deletions
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@ -5,21 +5,24 @@ import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeDefaultIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeDefensiveIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeEnvironmentalIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeOffensiveIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileDefaultIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileDefensiveIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileEnvironmentalIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileOffensiveIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfDefaultIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfDefensiveIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfEnvironmentalIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfOffensiveIce;
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public class SpellEffectIce extends SpellEffect
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{
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@Override
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public void defaultModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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parad.damage+=this.potencyEnhancement;
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parad.addImpactEffect(new ProjectileDefaultIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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@ -51,15 +54,13 @@ public class SpellEffectIce extends SpellEffect
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@Override
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public void offensiveModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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parad.addSelfSpellEffect(new SelfOffensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void defensiveModificationSelf(SpellParadigmSelf parad)
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{
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parad.addSelfSpellEffect(new SelfDefensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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@ -89,15 +90,13 @@ public class SpellEffectIce extends SpellEffect
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@Override
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public void environmentalModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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parad.addEntityEffect(new MeleeEnvironmentalIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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protected int getCostForDefaultProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)((30)*(this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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@ -127,8 +126,7 @@ public class SpellEffectIce extends SpellEffect
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@Override
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protected int getCostForOffenseSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(100*(2*this.powerEnhancement+1)*(2*this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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@ -146,26 +144,24 @@ public class SpellEffectIce extends SpellEffect
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@Override
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protected int getCostForDefaultMelee()
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{
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return (int)(125*(potencyEnhancement+1)*(1.5*powerEnhancement+1)*Math.pow(0.85, costEnhancement));
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return (int)(250*(potencyEnhancement+1)*(1.5*powerEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForOffenseMelee()
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{
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return (int)(25*(1.5*potencyEnhancement+1)*Math.pow(1.5, powerEnhancement)*Math.pow(0.85, costEnhancement));
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return (int)(40*(1.5*potencyEnhancement+1)*Math.pow(1.5, powerEnhancement)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForDefenseMelee()
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{
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return (int)(10*(0.5*potencyEnhancement+1)*(0.7*powerEnhancement+1)*(0.5*powerEnhancement+1)*Math.pow(0.85, costEnhancement));
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return (int)(50*(0.5*potencyEnhancement+1)*(0.7*powerEnhancement+1)*(0.5*powerEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForEnvironmentMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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return (int)(20*(0.5*potencyEnhancement+1)*(0*powerEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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}
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