Did more work on the Ritual Reader - functionally, it is at about 80%.

This commit is contained in:
WayofTime 2016-04-10 22:09:32 -04:00
parent 30f233b81a
commit 057a951732
5 changed files with 77 additions and 7 deletions

View file

@ -345,6 +345,9 @@ public class TileMasterRitualStone extends TileEntity implements IMasterRitualSt
if (player != null && !allowed)
{
ChatUtil.sendNoSpam(player, this.currentRitual.getErrorForBlockRangeOnFail(player, range, this, offset1, offset2));
} else
{
ChatUtil.sendNoSpam(player, new TextComponentTranslation("ritual.BloodMagic.blockRange.success"));
}
return allowed;
@ -352,7 +355,7 @@ public class TileMasterRitualStone extends TileEntity implements IMasterRitualSt
if (player != null)
{
ChatUtil.sendNoSpam(player, "ritual.BloodMagic.blockRange.inactive");
ChatUtil.sendNoSpam(player, new TextComponentTranslation("ritual.BloodMagic.blockRange.inactive"));
}
return false;