From 0538f206bbd634fe2adcd31c89e1ae60200b0c5c Mon Sep 17 00:00:00 2001 From: Nicholas Ignoffo Date: Wed, 27 Jul 2016 16:50:27 -0700 Subject: [PATCH] Living armor should not be repairable with Iron Ingots --- .../java/WayofTime/bloodmagic/item/armour/ItemLivingArmour.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/WayofTime/bloodmagic/item/armour/ItemLivingArmour.java b/src/main/java/WayofTime/bloodmagic/item/armour/ItemLivingArmour.java index 1e7095b9..d61e05ac 100644 --- a/src/main/java/WayofTime/bloodmagic/item/armour/ItemLivingArmour.java +++ b/src/main/java/WayofTime/bloodmagic/item/armour/ItemLivingArmour.java @@ -108,7 +108,7 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP @Override public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) { - return ItemStack.areItemsEqual(repair, ItemComponent.getStack(ItemComponent.REAGENT_BINDING)) || super.getIsRepairable(toRepair, repair); + return ItemStack.areItemsEqual(repair, ItemComponent.getStack(ItemComponent.REAGENT_BINDING)); } @Override