More work on moving models into ItemStates
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325cda2f71
commit
04c0c32188
80 changed files with 583 additions and 480 deletions
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@ -1,5 +1,6 @@
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package WayofTime.bloodmagic.registry;
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import WayofTime.bloodmagic.api.ritual.EnumRuneType;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2;
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import net.minecraft.item.Item;
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import net.minecraft.util.ResourceLocation;
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@ -231,6 +232,85 @@ public class ModItems
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InventoryRenderHelper renderHelper = BloodMagic.proxy.getRenderHelper();
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InventoryRenderHelperV2 renderHelperV2 = BloodMagic.proxy.getRenderHelperV2();
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renderHelperV2.registerRender(altarMaker, "altarMaker");
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renderHelperV2.registerRender(upgradeTome, "upgradeTome");
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renderHelperV2.registerRender(arcaneAshes, "arcaneAshes");
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renderHelperV2.registerRender(monsterSoul, "monsterSoul");
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renderHelperV2.registerRender(soulGem, 0, "petty");
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renderHelperV2.registerRender(soulGem, 1, "lesser");
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renderHelperV2.registerRender(soulGem, 2, "common");
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renderHelperV2.registerRender(soulGem, 3, "greater");
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renderHelperV2.registerRender(soulGem, 4, "grand");
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renderHelperV2.registerRender(soulSnare, "soulSnare");
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renderHelperV2.registerRender(slate, 0, "blank");
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renderHelperV2.registerRender(slate, 1, "reinforced");
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renderHelperV2.registerRender(slate, 2, "imbued");
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renderHelperV2.registerRender(slate, 3, "demonic");
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renderHelperV2.registerRender(slate, 4, "ethereal");
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renderHelperV2.registerRender(inscriptionTool, 1, EnumRuneType.WATER.name());
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renderHelperV2.registerRender(inscriptionTool, 2, EnumRuneType.FIRE.name());
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renderHelperV2.registerRender(inscriptionTool, 3, EnumRuneType.EARTH.name());
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renderHelperV2.registerRender(inscriptionTool, 4, EnumRuneType.AIR.name());
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renderHelperV2.registerRender(inscriptionTool, 5, EnumRuneType.DUSK.name());
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renderHelperV2.registerRender(inscriptionTool, 6, EnumRuneType.DAWN.name());
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renderHelperV2.registerRender(activationCrystal, 0, "weak");
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renderHelperV2.registerRender(activationCrystal, 1, "demonic");
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renderHelperV2.registerRender(activationCrystal, 2, "creative");
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renderHelperV2.registerRender(sacrificialDagger, 0, "normal");
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renderHelperV2.registerRender(sacrificialDagger, 1, "creative");
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renderHelperV2.registerRender(packSacrifice, "normal");
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renderHelperV2.registerRender(packSelfSacrifice, "normal");
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renderHelperV2.registerRender(daggerOfSacrifice, "normal");
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renderHelperV2.registerRender(ritualDiviner, 0, "basic");
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renderHelperV2.registerRender(ritualDiviner, 1, "dusk");
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renderHelperV2.registerRender(ritualDiviner, 2, "dawn");
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renderHelperV2.registerRender(lavaCrystal, "normal");
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renderHelperV2.registerRender(bloodShard, 0, "weak");
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renderHelperV2.registerRender(bloodShard, 1, "demonic");
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renderHelperV2.registerRender(livingArmourHelmet, "ItemLivingArmour", "helm");
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renderHelperV2.registerRender(livingArmourChest, "ItemLivingArmour", "chest");
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renderHelperV2.registerRender(livingArmourLegs, "ItemLivingArmour", "legs");
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renderHelperV2.registerRender(livingArmourBoots, "ItemLivingArmour", "boots");
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renderHelperV2.registerRender(sentientArmourHelmet, "ItemSentientArmour", "helm");
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renderHelperV2.registerRender(sentientArmourChest, "ItemSentientArmour", "chest");
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renderHelperV2.registerRender(sentientArmourLegs, "ItemSentientArmour", "legs");
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renderHelperV2.registerRender(sentientArmourBoots, "ItemSentientArmour", "boots");
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// renderHelperV2.registerRender(sentientBow, 0, "still");
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// renderHelperV2.registerRender(sentientBow, 1, "pull0");
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// renderHelperV2.registerRender(sentientBow, 2, "pull1");
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// renderHelperV2.registerRender(sentientBow, 3, "pull2");
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// renderHelperV2.registerRender(sentientArmourGem, 0, "deactivated");
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// renderHelperV2.registerRender(sentientArmourGem, 1, "activated");
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for (int i = 0; i < ItemComponent.getNames().size(); i++)
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renderHelperV2.registerRender(itemComponent, i, ItemComponent.getNames().get(i));
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renderHelperV2.registerRender(telepositionFocus, 0, "weak");
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renderHelperV2.registerRender(telepositionFocus, 1, "enhanced");
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renderHelperV2.registerRender(telepositionFocus, 2, "reinforced");
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renderHelperV2.registerRender(telepositionFocus, 3, "demonic");
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renderHelperV2.registerRender(baseItemFilter, 0, "exact");
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renderHelperV2.registerRender(baseItemFilter, 1, "ignorenbt");
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renderHelperV2.registerRender(baseItemFilter, 2, "moditems");
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renderHelperV2.registerRender(baseItemFilter, 3, "oredict");
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renderHelperV2.registerRender(nodeRouter, "normal");
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// TODO - Move all below to InventoryRenderHelperV2
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renderHelper.itemRenderAll(bloodOrb);
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OrbRegistry.registerOrbTexture(orbWeak, new ResourceLocation(Constants.Mod.DOMAIN + "ItemBloodOrbWeak"));
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OrbRegistry.registerOrbTexture(orbApprentice, new ResourceLocation(Constants.Mod.DOMAIN + "ItemBloodOrbApprentice"));
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@ -241,35 +321,6 @@ public class ModItems
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renderHelper.itemRender(bucketEssence);
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renderHelper.itemRender(activationCrystal, 0);
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renderHelper.itemRender(activationCrystal, 1);
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renderHelper.itemRender(activationCrystal, 2, "ItemActivationCrystal0");
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renderHelper.itemRender(slate, 0);
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renderHelper.itemRender(slate, 1);
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renderHelper.itemRender(slate, 2);
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renderHelper.itemRender(slate, 3);
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renderHelper.itemRender(slate, 4);
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renderHelper.itemRender(inscriptionTool, 1);
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renderHelper.itemRender(inscriptionTool, 2);
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renderHelper.itemRender(inscriptionTool, 3);
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renderHelper.itemRender(inscriptionTool, 4);
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renderHelper.itemRender(inscriptionTool, 5);
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renderHelper.itemRender(inscriptionTool, 6);
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renderHelper.itemRender(sacrificialDagger, 0);
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renderHelper.itemRender(sacrificialDagger, 1);
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renderHelper.itemRender(packSacrifice);
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renderHelper.itemRender(packSelfSacrifice);
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renderHelper.itemRender(daggerOfSacrifice);
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renderHelper.itemRender(ritualDiviner, 0);
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renderHelper.itemRender(ritualDiviner, 1);
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renderHelper.itemRender(ritualDiviner, 2);
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renderHelper.itemRender(lavaCrystal);
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renderHelper.customItemRender(boundSword, 0);
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renderHelper.customItemRender(boundSword, 1);
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renderHelper.customItemRender(boundPickaxe, 0);
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@ -307,38 +358,6 @@ public class ModItems
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renderHelper.itemRender(sigilEnderSeverance, 0);
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renderHelper.itemRender(sigilEnderSeverance, 1);
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for (int i = 0; i < ItemComponent.getNames().size(); i++)
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renderHelper.itemRender(itemComponent, i);
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for (int i = 0; i < ItemTelepositionFocus.names.length; i++)
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renderHelper.itemRender(telepositionFocus, i);
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for (int i = 0; i < ItemRouterFilter.names.length; i++)
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renderHelper.itemRender(baseItemFilter, i);
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renderHelper.itemRender(bloodShard, 0);
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renderHelper.itemRender(bloodShard, 1);
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renderHelper.itemRender(livingArmourHelmet, "ItemLivingArmour0");
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renderHelper.itemRender(livingArmourChest, "ItemLivingArmour1");
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renderHelper.itemRender(livingArmourLegs, "ItemLivingArmour2");
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renderHelper.itemRender(livingArmourBoots, "ItemLivingArmour3");
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renderHelper.itemRender(sentientArmourHelmet, "ItemSentientArmour0");
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renderHelper.itemRender(sentientArmourChest, "ItemSentientArmour1");
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renderHelper.itemRender(sentientArmourLegs, "ItemSentientArmour2");
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renderHelper.itemRender(sentientArmourBoots, "ItemSentientArmour3");
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renderHelperV2.registerRender(altarMaker, "altarMaker");
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renderHelperV2.registerRender(upgradeTome, "upgradeTome");
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renderHelperV2.registerRender(arcaneAshes, "arcaneAshes");
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renderHelperV2.registerRender(monsterSoul, "monsterSoul");
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renderHelperV2.registerRender(soulGem, 0, "petty");
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renderHelperV2.registerRender(soulGem, 1, "lesser");
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renderHelperV2.registerRender(soulGem, 2, "common");
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renderHelperV2.registerRender(soulGem, 3, "greater");
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renderHelperV2.registerRender(soulGem, 4, "grand");
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renderHelperV2.registerRender(soulSnare, "soulSnare");
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renderHelper.customItemRender(sentientSword, 0);
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renderHelper.customItemRender(sentientSword, 1);
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renderHelper.itemRender(sentientBow, 0, "ItemSentientBow");
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@ -348,8 +367,6 @@ public class ModItems
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renderHelper.itemRender(sentientArmourGem, 0, "ItemSentientArmourGem0");
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renderHelper.itemRender(sentientArmourGem, 1, "ItemSentientArmourGem1");
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renderHelper.itemRender(nodeRouter);
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}
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private static Item registerItem(Item item, String name)
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