From 043c4cab6a14d2e32443dc49cf1408dd6ff0654a Mon Sep 17 00:00:00 2001 From: qianzha Date: Sun, 28 Aug 2016 13:48:49 +0800 Subject: [PATCH] Update zh_CN.lang (#893) --- .../assets/bloodmagic/lang/zh_CN.lang | 23 ++++++++++++++++++- 1 file changed, 22 insertions(+), 1 deletion(-) diff --git a/src/main/resources/assets/bloodmagic/lang/zh_CN.lang b/src/main/resources/assets/bloodmagic/lang/zh_CN.lang index 0dd92071..d7075194 100644 --- a/src/main/resources/assets/bloodmagic/lang/zh_CN.lang +++ b/src/main/resources/assets/bloodmagic/lang/zh_CN.lang @@ -250,6 +250,12 @@ tile.BloodMagic.demonCrystalDESTRUCTIVE.name=破坏意志晶簇 tile.BloodMagic.demonCrystalVENGEFUL.name=复仇意志晶簇 tile.BloodMagic.demonCrystalSTEADFAST.name=坚定意志晶簇 +tile.BloodMagic.mimic.nohitbox.name=悬幽不透明的模拟方块 +tile.BloodMagic.mimic.solidopaque.name=不透明的模拟方块 + +tile.BloodMagic.mimic.solidlight.name=发光的悬幽模拟方块 +tile.BloodMagic.mimic.sentient.name=感知模拟方块 + # Fluids fluid.lifeEssence=生命源质 @@ -462,7 +468,7 @@ ritual.BloodMagic.speedRitual=速移仪式 ritual.BloodMagic.suppressionRitual=抑液仪式 ritual.BloodMagic.expulsionRitual=驱逐氛场 ritual.BloodMagic.zephyrRitual=和风之唤 -ritual.BloodMagic.upgradeRemoveRitual=净灵之曲 +ritual.BloodMagic.upgradeRemoveRitual=净灵之音 ritual.BloodMagic.armourEvolveRitual=束灵进化 ritual.BloodMagic.animalGrowthRitual=牧养仪式 ritual.BloodMagic.forsakenSoulRitual=孤魂集会 @@ -581,6 +587,19 @@ chat.BloodMagic.altar.comp.notair=一个实心方块 chat.BloodMagic.altar.nextTier=下一层级的血之祭坛缺失 %s 在 %s. +chat.BloodMagic.mimic.potionSet=药剂陷阱已设置. +chat.BloodMagic.mimic.potionRemove=药剂陷阱已无效. +chat.BloodMagic.mimic.potionInterval.up=药剂时间间隔已增加至: %d 刻. +chat.BloodMagic.mimic.potionInterval.down=药剂时间间隔已减少至: %d 刻. +chat.BloodMagic.mimic.detectRadius.up=玩家检测半径已增加至: %d 格方块. +chat.BloodMagic.mimic.detectRadius.down=玩家检测半径已减少至: %d 格方块. +chat.BloodMagic.mimic.potionSpawnRadius.up=药剂生成半径已增加至: % 格方块. +chat.BloodMagic.mimic.potionSpawnRadius.down=药剂生成半径已减少至: % 格方块. + +# entity +entity.BloodMagic.SentientSpecter.name=感知之灵 +entity.BloodMagic.Mimic.name=模拟 + # sekrit @@ -646,6 +665,8 @@ commands.soulnetwork.create.success=创建 %s 的灵魂网络成功 (宝珠等 # Keybinds BloodMagic.keybind.open_holding=打开集持印记 +BloodMagic.keybind.cycle_holding_pos=循环选择印记 (+) +BloodMagic.keybind.cycle_holding_neg=循环选择印记 (-) # JustEnoughItems jei.BloodMagic.recipe.altar=血之祭坛