Added plant oil and associated recipes - need to compile a list for future alchemy items

This commit is contained in:
WayofTime 2016-05-05 07:59:08 -04:00
parent 050d1185a7
commit 03fa7b2712
9 changed files with 50 additions and 11 deletions

View file

@ -4,6 +4,7 @@ import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.fml.common.IFuelHandler;
import net.minecraftforge.fml.common.registry.GameRegistry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.ConfigHandler;
@ -187,7 +188,7 @@ public class ModItems
ritualReader = registerItem(new ItemRitualReader(), Constants.BloodMagicItem.RITUAL_READER.getRegName());
lavaCrystal = registerItem(new ItemLavaCrystal(), Constants.BloodMagicItem.LAVA_CRYSTAL.getRegName());
GameRegistry.registerFuelHandler(new ItemLavaCrystal());
GameRegistry.registerFuelHandler((IFuelHandler) lavaCrystal);
boundSword = registerItem(new ItemBoundSword(), Constants.BloodMagicItem.BOUND_SWORD.getRegName());
boundPickaxe = registerItem(new ItemBoundPickaxe(), Constants.BloodMagicItem.BOUND_PICKAXE.getRegName());