Added plant oil and associated recipes - need to compile a list for future alchemy items

This commit is contained in:
WayofTime 2016-05-05 07:59:08 -04:00
parent 050d1185a7
commit 03fa7b2712
9 changed files with 50 additions and 11 deletions

View file

@ -1,16 +1,18 @@
package WayofTime.bloodmagic.proxy;
import WayofTime.bloodmagic.api.ritual.CapabilityRuneType;
import WayofTime.bloodmagic.api.ritual.IRitualStone;
import WayofTime.bloodmagic.api.teleport.TeleportQueue;
import WayofTime.bloodmagic.util.handler.EventHandler;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.fml.common.registry.GameRegistry;
import WayofTime.bloodmagic.api.ritual.CapabilityRuneType;
import WayofTime.bloodmagic.api.ritual.IRitualStone;
import WayofTime.bloodmagic.api.teleport.TeleportQueue;
import WayofTime.bloodmagic.fuel.FuelHandler;
import WayofTime.bloodmagic.util.handler.EventHandler;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2;
public class CommonProxy
{
@ -29,6 +31,7 @@ public class CommonProxy
{
MinecraftForge.EVENT_BUS.register(new EventHandler());
MinecraftForge.EVENT_BUS.register(TeleportQueue.getInstance());
GameRegistry.registerFuelHandler(new FuelHandler());
registerRenderers();
}