Move some base classes into the API

Add Javadocs for API classes that didn't already have them

Redo

'nother redo

Another redo

Update ItemSigil.java

Last one, I swear

Fix
This commit is contained in:
Arcaratus 2016-03-22 21:10:05 -04:00
parent 6a40dbab0a
commit 0383f0fb31
41 changed files with 331 additions and 343 deletions

View file

@ -0,0 +1,54 @@
package WayofTime.bloodmagic.item.sigil;
import java.util.ArrayList;
import java.util.List;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.impl.ItemSigilToggleable;
import WayofTime.bloodmagic.client.IVariantProvider;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class ItemSigilToggleableBase extends ItemSigilToggleable implements IVariantProvider
{
protected final String tooltipBase;
private final String name;
public ItemSigilToggleableBase(String name, int lpUsed)
{
super(lpUsed);
setToggleable();
setUnlocalizedName(Constants.Mod.MODID + ".sigil." + name);
this.name = name;
this.tooltipBase = "tooltip.BloodMagic.sigil." + name + ".";
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
super.addInformation(stack, player, tooltip, advanced);
if (getActivated(stack))
tooltip.add(TextHelper.localize("tooltip.BloodMagic.activated"));
else
tooltip.add(TextHelper.localize("tooltip.BloodMagic.deactivated"));
}
@Override
public List<Pair<Integer, String>> getVariants()
{
List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
ret.add(new ImmutablePair<Integer, String>(0, "active=false"));
ret.add(new ImmutablePair<Integer, String>(1, "active=true"));
return ret;
}
}