Move some base classes into the API
Add Javadocs for API classes that didn't already have them Redo 'nother redo Another redo Update ItemSigil.java Last one, I swear Fix
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41 changed files with 331 additions and 343 deletions
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@ -45,7 +45,7 @@ public class ItemSigilBloodLight extends ItemSigilBase
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{
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world.setBlockState(blockPos, ModBlocks.bloodLight.getDefaultState());
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if (!world.isRemote)
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NetworkHelper.syphonAndDamage(NetworkHelper.getSoulNetwork(player), player, getLPUsed());
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NetworkHelper.syphonAndDamage(NetworkHelper.getSoulNetwork(player), player, getLpUsed());
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resetCooldown(stack);
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player.swingArm(hand);
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return super.onItemRightClick(stack, world, player, hand);
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@ -55,7 +55,7 @@ public class ItemSigilBloodLight extends ItemSigilBase
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if (!world.isRemote)
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{
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world.spawnEntityInWorld(new EntityBloodLight(world, player));
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NetworkHelper.syphonAndDamage(NetworkHelper.getSoulNetwork(player), player, getLPUsed());
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NetworkHelper.syphonAndDamage(NetworkHelper.getSoulNetwork(player), player, getLpUsed());
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}
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resetCooldown(stack);
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}
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