Move some base classes into the API

Add Javadocs for API classes that didn't already have them

Redo

'nother redo

Another redo

Update ItemSigil.java

Last one, I swear

Fix
This commit is contained in:
Arcaratus 2016-03-22 21:10:05 -04:00
parent 6a40dbab0a
commit 0383f0fb31
41 changed files with 331 additions and 343 deletions

View file

@ -1,5 +1,6 @@
package WayofTime.bloodmagic.item.sigil;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
@ -37,12 +38,12 @@ public class ItemSigilAir extends ItemSigilBase
player.motionY = vec.yCoord * wantedVelocity;
player.motionZ = vec.zCoord * wantedVelocity;
player.velocityChanged = true;
world.playSound((EntityPlayer) null, player.posX, player.posY, player.posZ, SoundEvents.block_fire_extinguish, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.block_fire_extinguish, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
player.fallDistance = 0;
if (!player.capabilities.isCreativeMode)
this.setUnusable(stack, !syphonNetwork(stack, player, getLPUsed()));
this.setUnusable(stack, !NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, getLpUsed()));
}
return super.onItemRightClick(stack, world, player, hand);