Reworked Tartaric Gems so that they contain specific demon will types (work for the future)
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11 changed files with 142 additions and 76 deletions
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@ -47,6 +47,7 @@ import WayofTime.bloodmagic.api.event.TeleposeEvent;
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import WayofTime.bloodmagic.api.iface.IBindable;
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import WayofTime.bloodmagic.api.iface.IUpgradeTrainer;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.api.soul.IDemonWill;
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import WayofTime.bloodmagic.api.soul.IDemonWillWeapon;
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import WayofTime.bloodmagic.api.soul.PlayerDemonWillHandler;
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@ -623,7 +624,7 @@ public class EventHandler
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ItemStack remainder = PlayerDemonWillHandler.addDemonWill(player, stack);
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if (remainder == null || ((IDemonWill) stack.getItem()).getWill(stack) < 0.0001 || PlayerDemonWillHandler.isDemonWillFull(player))
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if (remainder == null || ((IDemonWill) stack.getItem()).getWill(stack) < 0.0001 || PlayerDemonWillHandler.isDemonWillFull(EnumDemonWillType.DEFAULT, player))
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{
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stack.stackSize = 0;
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event.setResult(Result.ALLOW);
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