From ba00b166aa03236852c3808d5daf0709aaea2999 Mon Sep 17 00:00:00 2001 From: CJCutrone Date: Thu, 24 Mar 2016 16:45:51 -0500 Subject: [PATCH] Fix ItemBoundSword damage [1.9 branch] Redid this on the proper branch. https://github.com/WayofTime/BloodMagic/pull/685 --- src/main/java/WayofTime/bloodmagic/item/ItemBoundSword.java | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemBoundSword.java b/src/main/java/WayofTime/bloodmagic/item/ItemBoundSword.java index cff70702..87e0f4a3 100644 --- a/src/main/java/WayofTime/bloodmagic/item/ItemBoundSword.java +++ b/src/main/java/WayofTime/bloodmagic/item/ItemBoundSword.java @@ -50,8 +50,6 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable setUnlocalizedName(Constants.Mod.MODID + ".bound.sword"); setRegistryName(Constants.BloodMagicItem.BOUND_SWORD.getRegName()); setCreativeTab(BloodMagic.tabBloodMagic); - - this.attackDamage = 1.0F + ModItems.boundToolMaterial.getDamageVsEntity(); } @Override