Initial stab at 1.11

About halfway.
This commit is contained in:
Nicholas Ignoffo 2016-12-12 19:56:36 -08:00
parent ce52aea512
commit 00d6f8eb46
157 changed files with 1036 additions and 1554 deletions

View file

@ -82,23 +82,23 @@ public class TileInversionPillar extends TileTicking
{
if (animationOffsetValue < 0)
{
animationOffsetValue = worldObj.getTotalWorldTime() * worldObj.rand.nextFloat();
animationOffsetValue = getWorld().getTotalWorldTime() * getWorld().rand.nextFloat();
animationOffset.setValue(animationOffsetValue);
}
if (worldObj.isRemote)
if (getWorld().isRemote)
{
return;
}
if (!isRegistered)
{
isRegistered = InversionPillarHandler.addPillarToMap(worldObj, getType(), getPos());
isRegistered = InversionPillarHandler.addPillarToMap(getWorld(), getType(), getPos());
}
counter++;
double currentWill = WorldDemonWillHandler.getCurrentWill(worldObj, pos, type);
double currentWill = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type);
if (counter % 1 == 0)
{
List<BlockPos> pillarList = getNearbyPillarsExcludingThis();
@ -151,17 +151,17 @@ public class TileInversionPillar extends TileTicking
if (currentInfectionRadius >= 8 && currentInversion >= inversionToAddPillar)
{
//TODO: Improve algorithm
List<BlockPos> allConnectedPos = InversionPillarHandler.getAllConnectedPillars(worldObj, type, pos);
BlockPos candidatePos = findCandidatePositionForPillar(worldObj, type, pos, allConnectedPos, 5, 10);
List<BlockPos> allConnectedPos = InversionPillarHandler.getAllConnectedPillars(getWorld(), type, pos);
BlockPos candidatePos = findCandidatePositionForPillar(getWorld(), type, pos, allConnectedPos, 5, 10);
if (!candidatePos.equals(BlockPos.ORIGIN))
{
currentInversion = 0;
IBlockState pillarState = ModBlocks.INVERSION_PILLAR.getStateFromMeta(type.ordinal());
IBlockState bottomState = ModBlocks.INVERSION_PILLAR_END.getStateFromMeta(type.ordinal() * 2);
IBlockState topState = ModBlocks.INVERSION_PILLAR_END.getStateFromMeta(type.ordinal() * 2 + 1);
worldObj.setBlockState(candidatePos, pillarState);
worldObj.setBlockState(candidatePos.down(), bottomState);
worldObj.setBlockState(candidatePos.up(), topState);
getWorld().setBlockState(candidatePos, pillarState);
getWorld().setBlockState(candidatePos.down(), bottomState);
getWorld().setBlockState(candidatePos.up(), topState);
}
}
}
@ -176,11 +176,11 @@ public class TileInversionPillar extends TileTicking
{
if (currentInversion > 1000)
{
Vec3d vec = new Vec3d(worldObj.rand.nextDouble() * 2 - 1, worldObj.rand.nextDouble() * 2 - 1, worldObj.rand.nextDouble() * 2 - 1).normalize().scale(2 * currentInfectionRadius);
Vec3d vec = new Vec3d(getWorld().rand.nextDouble() * 2 - 1, getWorld().rand.nextDouble() * 2 - 1, getWorld().rand.nextDouble() * 2 - 1).normalize().scale(2 * currentInfectionRadius);
BlockPos centralPos = pos.add(vec.xCoord, vec.yCoord, vec.zCoord);
worldObj.setBlockState(centralPos, ModBlocks.DEMON_EXTRAS.getStateFromMeta(0));
getWorld().setBlockState(centralPos, ModBlocks.DEMON_EXTRAS.getStateFromMeta(0));
currentInversion -= 1000;
}
}
@ -236,7 +236,7 @@ public class TileInversionPillar extends TileTicking
public void spreadWillToSurroundingChunks()
{
double currentAmount = WorldDemonWillHandler.getCurrentWill(worldObj, pos, type);
double currentAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type);
if (currentAmount <= minimumWillForChunkWhenSpreading)
{
return;
@ -245,7 +245,7 @@ public class TileInversionPillar extends TileTicking
for (EnumFacing side : EnumFacing.HORIZONTALS)
{
BlockPos offsetPos = pos.offset(side, 16);
double sideAmount = WorldDemonWillHandler.getCurrentWill(worldObj, offsetPos, type);
double sideAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), offsetPos, type);
if (currentAmount > sideAmount)
{
double drainAmount = Math.min((currentAmount - sideAmount) / 2, willPushRate);
@ -254,8 +254,8 @@ public class TileInversionPillar extends TileTicking
continue;
}
double drain = WorldDemonWillHandler.drainWill(worldObj, pos, type, drainAmount, true);
drain = WorldDemonWillHandler.fillWillToMaximum(worldObj, offsetPos, type, drain, maxWillForChunk, true);
double drain = WorldDemonWillHandler.drainWill(getWorld(), pos, type, drainAmount, true);
drain = WorldDemonWillHandler.fillWillToMaximum(getWorld(), offsetPos, type, drain, maxWillForChunk, true);
currentInversion -= drain * inversionCostPerWillSpread;
}
@ -264,15 +264,15 @@ public class TileInversionPillar extends TileTicking
public void removePillarFromMap()
{
if (!worldObj.isRemote)
if (!getWorld().isRemote)
{
InversionPillarHandler.removePillarFromMap(worldObj, type, pos);
InversionPillarHandler.removePillarFromMap(getWorld(), type, pos);
}
}
public List<BlockPos> getNearbyPillarsExcludingThis()
{
return InversionPillarHandler.getNearbyPillars(worldObj, type, pos);
return InversionPillarHandler.getNearbyPillars(getWorld(), type, pos);
}
@Override
@ -322,7 +322,7 @@ public class TileInversionPillar extends TileTicking
if (totalGeneratedWill > 0)
{
WorldDemonWillHandler.fillWillToMaximum(worldObj, pos, type, totalGeneratedWill, maxWillForChunk, true);
WorldDemonWillHandler.fillWillToMaximum(getWorld(), pos, type, totalGeneratedWill, maxWillForChunk, true);
}
}
@ -359,9 +359,9 @@ public class TileInversionPillar extends TileTicking
for (int i = 0; i < currentInfectionRadius; i++)
{
double xOff = (worldObj.rand.nextBoolean() ? 1 : -1) * (worldObj.rand.nextGaussian() + 1) * (currentInfectionRadius);
double yOff = (worldObj.rand.nextBoolean() ? 1 : -1) * (worldObj.rand.nextGaussian() + 1) * (currentInfectionRadius);
double zOff = (worldObj.rand.nextBoolean() ? 1 : -1) * (worldObj.rand.nextGaussian() + 1) * (currentInfectionRadius);
double xOff = (getWorld().rand.nextBoolean() ? 1 : -1) * (getWorld().rand.nextGaussian() + 1) * (currentInfectionRadius);
double yOff = (getWorld().rand.nextBoolean() ? 1 : -1) * (getWorld().rand.nextGaussian() + 1) * (currentInfectionRadius);
double zOff = (getWorld().rand.nextBoolean() ? 1 : -1) * (getWorld().rand.nextGaussian() + 1) * (currentInfectionRadius);
double r2 = xOff * xOff + yOff * yOff + zOff * zOff;
int maxInfectionRadius2 = (9 * currentInfectionRadius * currentInfectionRadius);
if (r2 > maxInfectionRadius2)
@ -378,16 +378,16 @@ public class TileInversionPillar extends TileTicking
return 1; //Invalid block (itself!)
}
IBlockState state = worldObj.getBlockState(offsetPos);
if (!state.getBlock().isAir(state, worldObj, offsetPos))
IBlockState state = getWorld().getBlockState(offsetPos);
if (!state.getBlock().isAir(state, getWorld(), offsetPos))
{
//Consume Will and set this block
Block block = state.getBlock();
if (block == Blocks.DIRT || block == Blocks.STONE || block == Blocks.GRASS)
{
if (worldObj.setBlockState(offsetPos, ModBlocks.DEMON_EXTRAS.getStateFromMeta(0)))
if (getWorld().setBlockState(offsetPos, ModBlocks.DEMON_EXTRAS.getStateFromMeta(0)))
{
WorldDemonWillHandler.drainWill(worldObj, pos, type, willPerOperation, true);
WorldDemonWillHandler.drainWill(getWorld(), pos, type, willPerOperation, true);
currentInversion -= inversionPerOperation;
return 0; //Successfully placed