Initial stab at 1.11
About halfway.
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ce52aea512
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157 changed files with 1036 additions and 1554 deletions
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@ -61,7 +61,7 @@ public class EntityBloodLight extends EntityThrowable implements IThrowableEntit
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@Override
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public void setThrowableHeading(double var1, double var3, double var5, float var7, float var8)
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{
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float var9 = MathHelper.sqrt_double(var1 * var1 + var3 * var3 + var5 * var5);
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float var9 = MathHelper.sqrt(var1 * var1 + var3 * var3 + var5 * var5);
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var1 /= var9;
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var3 /= var9;
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var5 /= var9;
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@ -74,7 +74,7 @@ public class EntityBloodLight extends EntityThrowable implements IThrowableEntit
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motionX = var1;
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motionY = var3;
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motionZ = var5;
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float var10 = MathHelper.sqrt_double(var1 * var1 + var5 * var5);
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float var10 = MathHelper.sqrt(var1 * var1 + var5 * var5);
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prevRotationYaw = rotationYaw = (float) (Math.atan2(var1, var5) * 180.0D / Math.PI);
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prevRotationPitch = rotationPitch = (float) (Math.atan2(var3, var10) * 180.0D / Math.PI);
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}
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@ -105,9 +105,9 @@ public class EntityBloodLight extends EntityThrowable implements IThrowableEntit
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EnumFacing sideHit = mop.sideHit;
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BlockPos blockPos = mop.getBlockPos().offset(sideHit);
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if (worldObj.isAirBlock(blockPos))
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if (getEntityWorld().isAirBlock(blockPos))
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{
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worldObj.setBlockState(blockPos, ModBlocks.BLOOD_LIGHT.getDefaultState());
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getEntityWorld().setBlockState(blockPos, ModBlocks.BLOOD_LIGHT.getDefaultState());
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}
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}
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@ -129,9 +129,9 @@ public class EntityBloodLight extends EntityThrowable implements IThrowableEntit
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}
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}
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if (worldObj.isAirBlock(new BlockPos((int) this.posX, (int) this.posY, (int) this.posZ)))
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if (getEntityWorld().isAirBlock(new BlockPos((int) this.posX, (int) this.posY, (int) this.posZ)))
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{
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worldObj.setBlockState(new BlockPos((int) this.posX, (int) this.posY, (int) this.posZ), Blocks.FIRE.getDefaultState());
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getEntityWorld().setBlockState(new BlockPos((int) this.posX, (int) this.posY, (int) this.posZ), Blocks.FIRE.getDefaultState());
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}
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// spawnHitParticles("magicCrit", 8);
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