Added digging stat tracker and upgrade to Living Armour. Added chat message for when the armour upgrades.

This commit is contained in:
WayofTime 2016-01-03 15:39:59 -05:00
parent f0331b4d4d
commit 00adb96931
11 changed files with 234 additions and 24 deletions

View file

@ -0,0 +1,91 @@
package WayofTime.bloodmagic.livingArmour;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
public class StatTrackerDigging extends StatTracker
{
public double totalBlocksDug = 0;
public static HashMap<LivingArmour, Integer> changeMap = new HashMap<LivingArmour, Integer>();
public static void incrementCounter(LivingArmour armour)
{
changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1);
}
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".tracker.digging";
}
@Override
public void resetTracker()
{
this.totalBlocksDug = 0;
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
totalBlocksDug = tag.getDouble(Constants.Mod.MODID + ".tracker.digging");
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
tag.setDouble(Constants.Mod.MODID + ".tracker.digging", totalBlocksDug);
}
@Override
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (changeMap.containsKey(livingArmour))
{
int change = Math.abs(changeMap.get(livingArmour));
if (change > 0)
{
totalBlocksDug += Math.abs(changeMap.get(livingArmour));
changeMap.put(livingArmour, 0);
System.out.println("Blocks dug: " + totalBlocksDug);
this.markDirty();
return true;
}
}
return false;
}
@Override
public List<LivingArmourUpgrade> getUpgrades()
{
// TODO Auto-generated method stub
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
if (totalBlocksDug >= 10)
{
upgradeList.add(new LivingArmourUpgradeDigging(0));
}
// for (int i = 0; i < 5; i++)
// {
// if (totalMovement > (i + 1) * (i + 1) * (i + 1) * 100)
// {
// upgradeList.add(new LivingArmourUpgradeSpeed(i));
// }
// }
return upgradeList;
}
}