BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/items/armour/OmegaArmour.java

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2015-01-10 12:23:41 -05:00
package WayofTime.alchemicalWizardry.common.items.armour;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.omega.OmegaParadigm;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public abstract class OmegaArmour extends BoundArmour
{
public OmegaParadigm paradigm;
public OmegaArmour(int armorType)
{
super(armorType);
}
public void setParadigm(OmegaParadigm paradigm)
{
this.paradigm = paradigm;
}
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack)
{
super.onArmorTick(world, player, itemStack);
if(!this.decrementDuration(itemStack))
{
ItemStack stack = this.getContainedArmourStack(itemStack);
player.inventory.armorInventory[3-this.armorType] = stack;
}
}
public ItemStack getSubstituteStack(ItemStack boundStack)
{
ItemStack omegaStack = new ItemStack(this);
this.setContainedArmourStack(omegaStack, boundStack);
SoulNetworkHandler.checkAndSetItemOwner(omegaStack, SoulNetworkHandler.getOwnerName(boundStack));
this.setItemDuration(omegaStack, 100);
return omegaStack;
}
public void setContainedArmourStack(ItemStack omegaStack, ItemStack boundStack)
{
if(omegaStack == null || boundStack == null)
{
return;
}
NBTTagCompound tag = new NBTTagCompound();
boundStack.writeToNBT(tag);
NBTTagCompound omegaTag = omegaStack.getTagCompound();
if(omegaTag == null)
{
omegaTag = new NBTTagCompound();
omegaStack.setTagCompound(omegaTag);
}
omegaTag.setTag("armour", tag);
}
public ItemStack getContainedArmourStack(ItemStack omegaStack)
{
NBTTagCompound omegaTag = omegaStack.getTagCompound();
if(omegaTag == null)
{
return null;
}
NBTTagCompound tag = omegaTag.getCompoundTag("armour");
ItemStack armourStack = ItemStack.loadItemStackFromNBT(tag);
return armourStack;
}
public void setItemDuration(ItemStack omegaStack, int duration)
{
NBTTagCompound tag = omegaStack.getTagCompound();
if(tag == null)
{
tag = new NBTTagCompound();
omegaStack.setTagCompound(tag);
}
tag.setInteger("duration", duration);
}
public int getDuration(ItemStack omegaStack)
{
if(omegaStack.hasTagCompound())
{
return omegaStack.getTagCompound().getInteger("duration");
}else
{
return 0;
}
}
/**
*
* @param omegaStack
* @return true if there is duration left (duration > 0)
*/
public boolean decrementDuration(ItemStack omegaStack)
{
int duration = this.getDuration(omegaStack);
if(duration > 0)
{
this.setItemDuration(omegaStack, duration - 1);
return true;
}
else
{
return false;
}
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
{
return "alchemicalwizardry:models/armor/OmegaWater.png";
}
public abstract ModelBiped getChestModel();
public abstract ModelBiped getLegsModel();
ModelBiped model1 = null;
ModelBiped model2 = null;
ModelBiped model = null;
@Override
@SideOnly(Side.CLIENT)
public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int armorSlot)
{
if (tryComplexRendering)
{
int type = ((ItemArmor) itemStack.getItem()).armorType;
if (this.model1 == null)
{
this.model1 = getChestModel();
}
if (this.model2 == null)
{
this.model2 = getLegsModel();
}
if (type == 1 || type == 3 || type == 0)
{
this.model = model1;
} else
{
this.model = model2;
}
if (this.model != null)
{
this.model.bipedHead.showModel = (type == 0);
this.model.bipedHeadwear.showModel = (type == 0);
this.model.bipedBody.showModel = ((type == 1) || (type == 2));
this.model.bipedLeftArm.showModel = (type == 1);
this.model.bipedRightArm.showModel = (type == 1);
this.model.bipedLeftLeg.showModel = (type == 2 || type == 3);
this.model.bipedRightLeg.showModel = (type == 2 || type == 3);
this.model.isSneak = entityLiving.isSneaking();
this.model.isRiding = entityLiving.isRiding();
this.model.isChild = entityLiving.isChild();
this.model.aimedBow = false;
this.model.heldItemRight = (entityLiving.getHeldItem() != null ? 1 : 0);
if ((entityLiving instanceof EntityPlayer))
{
if (((EntityPlayer) entityLiving).getItemInUseDuration() > 0)
{
EnumAction enumaction = ((EntityPlayer) entityLiving).getItemInUse().getItemUseAction();
if (enumaction == EnumAction.block)
{
this.model.heldItemRight = 3;
} else if (enumaction == EnumAction.bow)
{
this.model.aimedBow = true;
}
}
}
}
return model;
} else
{
return super.getArmorModel(entityLiving, itemStack, armorSlot);
}
}
}