89 lines
2.7 KiB
Java
89 lines
2.7 KiB
Java
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package WayofTime.bloodmagic.ritual;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.ritual.*;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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import java.util.List;
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public class RitualJumping extends Ritual
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{
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public static final String JUMP_RANGE = "jumpRange";
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public RitualJumping()
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{
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super("ritualJump", 0, 1000, "ritual." + Constants.Mod.MODID + ".jumpRitual");
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addBlockRange(JUMP_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-1, 1, -1), new BlockPos(1, 2, 1)));
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}
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@Override
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public void performRitual(IMasterRitualStone masterRitualStone)
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{
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World world = masterRitualStone.getWorld();
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SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
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int currentEssence = network.getCurrentEssence();
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if (currentEssence < getRefreshCost())
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return;
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AreaDescriptor jumpRange = getBlockRange(JUMP_RANGE);
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List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, jumpRange.getAABB(masterRitualStone.getPos()));
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if (entities != null)
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{
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for (EntityLivingBase entity : entities)
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{
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if (entity.isSneaking())
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continue;
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double motionY = 1.5;
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if (entity instanceof EntityPlayer && entity instanceof EntityPlayerMP)
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{
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//TODO Packet handlers if needed
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// BloodMagicPacketHandler.INSTANCE.sendTo();
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((EntityPlayerMP) entity).motionY = motionY;
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((EntityPlayerMP) entity).fallDistance = 0;
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}
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else
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{
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entity.motionY = motionY;
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entity.fallDistance = 0;
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}
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}
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}
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}
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@Override
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public int getRefreshTime()
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{
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return 20;
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}
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@Override
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public int getRefreshCost()
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{
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return 5;
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}
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@Override
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public ArrayList<RitualComponent> getComponents()
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{
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ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
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for (int i = -1; i <= 1; i++)
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this.addCornerRunes(components, 1, i, EnumRuneType.AIR);
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return components;
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}
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}
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