BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualJumping.java

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2015-12-31 04:00:49 +00:00
package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.List;
public class RitualJumping extends Ritual
{
public static final String JUMP_RANGE = "jumpRange";
public RitualJumping()
{
super("ritualJump", 0, 1000, "ritual." + Constants.Mod.MODID + ".jumpRitual");
addBlockRange(JUMP_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-1, 1, -1), new BlockPos(1, 2, 1)));
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorld();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
int currentEssence = network.getCurrentEssence();
if (currentEssence < getRefreshCost())
return;
AreaDescriptor jumpRange = getBlockRange(JUMP_RANGE);
List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, jumpRange.getAABB(masterRitualStone.getPos()));
if (entities != null)
{
for (EntityLivingBase entity : entities)
{
if (entity.isSneaking())
continue;
double motionY = 1.5;
if (entity instanceof EntityPlayer && entity instanceof EntityPlayerMP)
{
//TODO Packet handlers if needed
// BloodMagicPacketHandler.INSTANCE.sendTo();
((EntityPlayerMP) entity).motionY = motionY;
((EntityPlayerMP) entity).fallDistance = 0;
}
else
{
entity.motionY = motionY;
entity.fallDistance = 0;
}
}
}
}
@Override
public int getRefreshTime()
{
return 20;
}
@Override
public int getRefreshCost()
{
return 5;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
for (int i = -1; i <= 1; i++)
this.addCornerRunes(components, 1, i, EnumRuneType.AIR);
return components;
}
}