BloodMagic/src/main/java/WayofTime/bloodmagic/livingArmour/LivingArmourUpgradeSpeed.java

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2016-01-03 14:12:55 -05:00
package WayofTime.bloodmagic.livingArmour;
import java.util.UUID;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.nbt.NBTTagCompound;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
public class LivingArmourUpgradeSpeed extends LivingArmourUpgrade
{
public LivingArmourUpgradeSpeed(int level)
{
super(level);
}
@Override
public Multimap<String, AttributeModifier> getAttributeModifiers()
{
Multimap<String, AttributeModifier> modifierMap = HashMultimap.<String, AttributeModifier>create();
// Adds 10% per level
modifierMap.put(SharedMonsterAttributes.movementSpeed.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(895132, 1), "Speed modifier" + 1, (this.level + 1) * 0.1, 1));
return modifierMap;
}
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".upgrade.movement";
}
@Override
public int getMaxTier()
{
return 5;
}
@Override
public int getCostOfUpgrade()
{
return this.level + 1;
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
// EMPTY
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
// EMPTY
}
}