BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/omega/OmegaParadigmWater.java

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package WayofTime.alchemicalWizardry.common.omega;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.common.items.armour.OmegaArmour;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMimicBlock;
public class OmegaParadigmWater extends OmegaParadigm
{
public OmegaParadigmWater(OmegaArmour helmet, OmegaArmour chestPiece, OmegaArmour leggings, OmegaArmour boots)
{
super(ReagentRegistry.aquasalusReagent, helmet, chestPiece, leggings, boots, new ReagentRegenConfiguration(50, 1, 10));
}
@Override
public float getCostPerTickOfUse(EntityPlayer player)
{
if(player.isInWater())
{
return 0.5f;
}else
{
return 1;
}
}
@Override
public void onUpdate(World world, EntityPlayer player, ItemStack stack)
{
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player.addPotionEffect(new PotionEffect(Potion.waterBreathing.id, 3, 0, true, false));
player.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionAmphibian.id, 3, 0, true, false));
if(world.getWorldTime() % 100 == 0 && !world.isRemote)
{
if(player.isInWater() && player.getHealth() < player.getMaxHealth())
{
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player.addPotionEffect(new PotionEffect(Potion.regeneration.id, 200, 0, true, false));
}
}
}
@Override
public boolean getBlockEffectWhileInside(Entity entity, int x, int y, int z)
{
if(entity instanceof EntityLivingBase)
{
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((EntityLivingBase) entity).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionDrowning.id, 100, 1, true, false));
}
return true;
}
@Override
public void onOmegaKeyPressed(EntityPlayer player, ItemStack stack)
{
World world = player.worldObj;
int x = (int) Math.round(player.posX);
int y = (int) Math.round(player.posY);
int z = (int) Math.round(player.posZ);
int range = 3;
for(int i=-range; i<=range; i++)
{
for(int j=-range; j<=range; j++)
{
for(int k=-range; k<=range; k++)
{
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TEMimicBlock.createMimicBlockAtLocation(world, new BlockPos(x+i, y+j, z+k), 300, Blocks.water.getDefaultState(), ReagentRegistry.aquasalusReagent);
}
}
}
}
}