BloodMagic/src/main/java/WayofTime/bloodmagic/tile/TileDemonCrucible.java

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package WayofTime.bloodmagic.tile;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map.Entry;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ITickable;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.api.soul.IDemonWillConduit;
import WayofTime.bloodmagic.api.soul.IDemonWillGem;
public class TileDemonCrucible extends TileInventory implements ITickable, IDemonWillConduit
{
public AreaDescriptor checkArea = new AreaDescriptor.Rectangle(new BlockPos(-5, -5, -5), 11);
public List<BlockPos> conduitList = new ArrayList<BlockPos>(); //Offset list
public HashMap<EnumDemonWillType, Double> willMap = new HashMap<EnumDemonWillType, Double>();
public final int maxWill = 100;
public final double maxTransferPerTick = 1;
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public final double thresholdFill = 0.01;
public final double gemDrainRate = 10;
public int internalCounter = 0;
public TileDemonCrucible()
{
super(1, "demonCrucible");
}
@Override
public void update()
{
if (worldObj.isRemote)
{
return;
}
if (internalCounter % 100 == 0)
{
conduitList.clear();
List<BlockPos> posList = checkArea.getContainedPositions(pos);
for (BlockPos newPos : posList)
{
if (newPos.equals(pos))
{
continue;
}
TileEntity tile = worldObj.getTileEntity(newPos);
if (tile instanceof IDemonWillConduit)
{
conduitList.add(newPos.subtract(getPos()));
}
}
System.out.println("List size: " + conduitList.size());
System.out.println("Current amount: " + getCurrentWill(EnumDemonWillType.DEFAULT));
}
internalCounter++;
if (worldObj.isBlockPowered(getPos()))
{
//TODO: Fill the contained gem if it is there.
ItemStack stack = this.getStackInSlot(0);
if (stack != null)
{
if (stack.getItem() instanceof IDemonWillGem)
{
IDemonWillGem gemItem = (IDemonWillGem) stack.getItem();
if (willMap.containsKey(EnumDemonWillType.DEFAULT))
{
double current = willMap.get(EnumDemonWillType.DEFAULT);
double fillAmount = Math.min(gemDrainRate, Math.min(current, gemItem.getMaxWill(stack) - gemItem.getWill(stack)));
if (fillAmount > 0)
{
gemItem.setWill(stack, fillAmount + gemItem.getWill(stack));
if (willMap.get(EnumDemonWillType.DEFAULT) - fillAmount <= 0)
{
willMap.remove(EnumDemonWillType.DEFAULT);
} else
{
willMap.put(EnumDemonWillType.DEFAULT, willMap.get(EnumDemonWillType.DEFAULT) - fillAmount);
}
}
}
}
}
} else
{
ItemStack stack = this.getStackInSlot(0);
if (stack != null)
{
if (stack.getItem() instanceof IDemonWillGem)
{
IDemonWillGem gemItem = (IDemonWillGem) stack.getItem();
if (!willMap.containsKey(EnumDemonWillType.DEFAULT))
{
willMap.put(EnumDemonWillType.DEFAULT, 0d);
}
if (willMap.get(EnumDemonWillType.DEFAULT) < maxWill)
{
double drainAmount = Math.min(maxWill - willMap.get(EnumDemonWillType.DEFAULT), gemDrainRate);
double drained = gemItem.drainWill(stack, drainAmount);
willMap.put(EnumDemonWillType.DEFAULT, willMap.get(EnumDemonWillType.DEFAULT) + drained);
}
}
}
double maxWeight = 0;
List<IDemonWillConduit> tileList = new ArrayList<IDemonWillConduit>();
Collections.shuffle(tileList);
Iterator<BlockPos> iterator = conduitList.iterator();
while (iterator.hasNext())
{
BlockPos newPos = pos.add(iterator.next());
TileEntity tile = worldObj.getTileEntity(newPos);
if (tile instanceof IDemonWillConduit)
{
maxWeight += ((IDemonWillConduit) tile).getWeight();
tileList.add((IDemonWillConduit) tile);
} else
{
iterator.remove();
}
}
if (maxWeight > 0)
{
for (EnumDemonWillType type : EnumDemonWillType.values())
{
List<IDemonWillConduit> copyTileList = new ArrayList<IDemonWillConduit>();
copyTileList.addAll(tileList);
double currentAmount = this.getCurrentWill(type);
if (currentAmount <= 0)
{
continue;
}
double transfered = 0;
double newMaxWeight = 0;
double transferTotalLastRound = 0;
int pass = 0;
final int maxPasses = 2;
while (pass < maxPasses && transfered < maxTransferPerTick && maxWeight > 0)
{
pass++;
newMaxWeight = 0;
Iterator<IDemonWillConduit> conduitIterator = copyTileList.iterator();
while (conduitIterator.hasNext())
{
IDemonWillConduit conduit = conduitIterator.next();
if (!conduit.canFill(type))
{
conduitIterator.remove();
continue;
}
newMaxWeight += conduit.getWeight();
double transfer = Math.min(currentAmount, conduit.getWeight() * (maxTransferPerTick - transferTotalLastRound) / maxWeight);
if (transfer <= 0)
{
conduitIterator.remove();
continue;
}
double conduitAmount = conduit.getCurrentWill(type);
if (currentAmount - conduitAmount <= thresholdFill) // Will only fill if this conduit's amount is greater than the conduit it is filling.
{
conduitIterator.remove();
continue;
}
transfer = conduit.fillDemonWill(type, transfer, false);
if (transfer > 0)
{
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worldObj.markBlockForUpdate(((TileEntity) conduit).getPos());
conduit.fillDemonWill(type, transfer, true);
currentAmount -= transfer;
transfered += transfer;
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} else
{
conduitIterator.remove();
}
}
maxWeight = newMaxWeight;
transferTotalLastRound = transfered;
}
if (currentAmount <= 0)
{
willMap.remove(type);
} else
{
willMap.put(type, currentAmount);
}
}
}
}
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
super.readFromNBT(tag);
willMap.clear();
for (EnumDemonWillType type : EnumDemonWillType.values())
{
double amount = tag.getDouble("EnumWill" + type.getName());
if (amount > 0)
{
willMap.put(type, amount);
}
}
NBTTagList tags = tag.getTagList(Constants.NBT.BLOCKPOS_CONNECTION, 10);
for (int i = 0; i < tags.tagCount(); i++)
{
NBTTagCompound blockTag = tags.getCompoundTagAt(i);
BlockPos newPos = new BlockPos(blockTag.getInteger(Constants.NBT.X_COORD), blockTag.getInteger(Constants.NBT.Y_COORD), blockTag.getInteger(Constants.NBT.Z_COORD));
conduitList.add(newPos);
}
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
super.writeToNBT(tag);
for (Entry<EnumDemonWillType, Double> entry : willMap.entrySet())
{
tag.setDouble("EnumWill" + entry.getKey().getName(), entry.getValue());
}
NBTTagList tags = new NBTTagList();
for (BlockPos pos : conduitList)
{
NBTTagCompound posTag = new NBTTagCompound();
posTag.setInteger(Constants.NBT.X_COORD, pos.getX());
posTag.setInteger(Constants.NBT.Y_COORD, pos.getY());
posTag.setInteger(Constants.NBT.Z_COORD, pos.getZ());
tags.appendTag(posTag);
}
tag.setTag(Constants.NBT.BLOCKPOS_CONNECTION, tags);
}
// IDemonWillConduit
@Override
public int getWeight()
{
return 10;
}
@Override
public double fillDemonWill(EnumDemonWillType type, double amount, boolean doFill)
{
if (amount <= 0)
{
return 0;
}
if (!canFill(type))
{
return 0;
}
if (!doFill)
{
if (!willMap.containsKey(type))
{
return Math.min(maxWill, amount);
}
return Math.min(maxWill - willMap.get(type), amount);
}
if (!willMap.containsKey(type))
{
double max = Math.min(maxWill, amount);
willMap.put(type, max);
return max;
}
double current = willMap.get(type);
double filled = maxWill - current;
if (amount < filled)
{
willMap.put(type, current + amount);
filled = amount;
} else
{
willMap.put(type, (double) maxWill);
}
return filled;
}
@Override
public double drainDemonWill(EnumDemonWillType type, double amount, boolean doDrain)
{
if (!willMap.containsKey(type))
{
return 0;
}
double drained = amount;
double current = willMap.get(type);
if (current < drained)
{
drained = current;
}
if (doDrain)
{
current -= drained;
if (current <= 0)
{
willMap.remove(type);
} else
{
willMap.put(type, current);
}
}
return drained;
}
@Override
public boolean canFill(EnumDemonWillType type)
{
return true;
}
@Override
public boolean canDrain(EnumDemonWillType type)
{
return true;
}
@Override
public double getCurrentWill(EnumDemonWillType type)
{
return willMap.containsKey(type) ? willMap.get(type) : 0;
}
}