90 lines
3.3 KiB
Java
90 lines
3.3 KiB
Java
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package WayofTime.bloodmagic.item;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.DamageSourceBloodMagic;
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import WayofTime.bloodmagic.api.altar.IBloodAltar;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.boss.IBossDisplayData;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.monster.EntitySlime;
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import net.minecraft.entity.passive.EntityAnimal;
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import net.minecraft.entity.passive.EntityVillager;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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public class ItemDaggerOfSacrifice extends Item {
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public ItemDaggerOfSacrifice() {
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".daggerOfSacrifice");
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setCreativeTab(BloodMagic.tabBloodMagic);
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setMaxStackSize(1);
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setFull3D();
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}
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@Override
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public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) {
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if (target == null || attacker == null || attacker.worldObj.isRemote || (attacker instanceof EntityPlayer && !(attacker instanceof EntityPlayerMP)))
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return false;
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if (target.isChild() || target instanceof EntityPlayer || target instanceof IBossDisplayData)
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return false;
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if (target.isDead || target.getHealth() < 0.5F)
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return false;
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//TODO Make these configurable
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int lifeEssence = 500;
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if (target instanceof EntityVillager) lifeEssence = 2000;
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else if (target instanceof EntitySlime) lifeEssence = 150;
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else if (target instanceof EntityEnderman) lifeEssence = 200;
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else if (target instanceof EntityAnimal) lifeEssence = 250;
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if (findAndFillAltar(attacker.worldObj, target, lifeEssence)) {
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double posX = target.posX;
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double posY = target.posY;
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double posZ = target.posZ;
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target.worldObj.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (target.worldObj.rand.nextFloat() - target.worldObj.rand.nextFloat()) * 0.8F);
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target.setHealth(-1);
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target.onDeath(new DamageSourceBloodMagic());
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}
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return false;
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}
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public boolean findAndFillAltar(World world, EntityLivingBase sacrifice, int amount) {
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IBloodAltar bloodAltar = findBloodAltar(world, sacrifice.getPosition());
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if (bloodAltar != null) {
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bloodAltar.sacrificialDaggerCall(amount, true);
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bloodAltar.startCycle();
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return true;
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}
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return false;
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}
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public IBloodAltar findBloodAltar(World world, BlockPos blockPos) {
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TileEntity tileEntity;
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for (int i = -2; i <= 2; i++) {
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for (int j = -2; j <= 2; j++) {
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for (int k = -2; k <= 1; k++) {
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tileEntity = world.getTileEntity(blockPos.add(i, k, j));
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if ((tileEntity instanceof IBloodAltar))
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return (IBloodAltar) tileEntity;
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}
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}
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}
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return null;
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}
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}
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