BloodMagic/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerPoison.java

91 lines
2.8 KiB
Java
Raw Normal View History

package WayofTime.bloodmagic.livingArmour.tracker;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.apibutnotreally.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.apibutnotreally.livingArmour.StatTracker;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradePoisonResist;
import WayofTime.bloodmagic.util.Utils;
2017-08-15 21:30:48 -07:00
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
2017-08-15 21:30:48 -07:00
import java.util.ArrayList;
import java.util.List;
2017-08-15 21:30:48 -07:00
public class StatTrackerPoison extends StatTracker {
public static int[] poisonTicksRequired = new int[]{60 * 20, 3 * 60 * 20, 10 * 60 * 20, 20 * 60 * 20, 25 * 60 * 20};
public int totalPoisonTicks = 0;
@Override
2017-08-15 21:30:48 -07:00
public String getUniqueIdentifier() {
return BloodMagic.MODID + ".tracker.poison";
}
@Override
2017-08-15 21:30:48 -07:00
public void resetTracker() {
this.totalPoisonTicks = 0;
}
@Override
2017-08-15 21:30:48 -07:00
public void readFromNBT(NBTTagCompound tag) {
totalPoisonTicks = tag.getInteger(BloodMagic.MODID + ".tracker.poison");
}
@Override
2017-08-15 21:30:48 -07:00
public void writeToNBT(NBTTagCompound tag) {
tag.setInteger(BloodMagic.MODID + ".tracker.poison", totalPoisonTicks);
}
@Override
2017-08-15 21:30:48 -07:00
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) {
if (player.isPotionActive(MobEffects.POISON)) {
totalPoisonTicks++;
this.markDirty();
return true;
}
return false;
}
@Override
2017-08-15 21:30:48 -07:00
public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) {
}
@Override
2017-08-15 21:30:48 -07:00
public List<LivingArmourUpgrade> getUpgrades() {
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
2017-08-15 21:30:48 -07:00
for (int i = 0; i < 5; i++) {
if (totalPoisonTicks >= poisonTicksRequired[i]) {
upgradeList.add(new LivingArmourUpgradePoisonResist(i));
}
}
return upgradeList;
}
@Override
2017-08-15 21:30:48 -07:00
public double getProgress(LivingArmour livingArmour, int currentLevel) {
return Utils.calculateStandardProgress(totalPoisonTicks, poisonTicksRequired, currentLevel);
}
@Override
2017-08-15 21:30:48 -07:00
public boolean providesUpgrade(String key) {
return key.equals(BloodMagic.MODID + ".upgrade.poisonResist");
}
@Override
2017-08-15 21:30:48 -07:00
public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) {
if (upgrade instanceof LivingArmourUpgradePoisonResist) {
int level = upgrade.getUpgradeLevel();
2017-08-15 21:30:48 -07:00
if (level < poisonTicksRequired.length) {
totalPoisonTicks = Math.max(totalPoisonTicks, poisonTicksRequired[level]);
this.markDirty();
}
}
}
}