BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/items/armour/OmegaArmourWind.java

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package WayofTime.alchemicalWizardry.common.items.armour;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import WayofTime.alchemicalWizardry.common.renderer.model.ModelOmegaWind;
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import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
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public class OmegaArmourWind extends OmegaArmour
{
public OmegaArmourWind(int armorType)
{
super(armorType);
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
{
return "alchemicalwizardry:models/armor/OmegaWind.png";
}
@Override
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@SideOnly(Side.CLIENT)
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public ModelBiped getChestModel()
{
return new ModelOmegaWind(1.0f, true, true, false, true);
}
@Override
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@SideOnly(Side.CLIENT)
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public ModelBiped getLegsModel()
{
return new ModelOmegaWind(0.5f, false, false, true, false);
}
}