2021-01-25 15:17:38 +00:00
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package wayoftime.bloodmagic.entity.projectile;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import wayoftime.bloodmagic.common.registries.BloodMagicEntityTypes;
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2021-01-26 13:26:33 +00:00
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public class EntityThrowingDagger extends AbstractEntityThrowingDagger
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2021-01-25 15:17:38 +00:00
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{
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2021-01-26 13:26:33 +00:00
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public EntityThrowingDagger(EntityType<EntityThrowingDagger> type, World world)
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2021-01-25 15:17:38 +00:00
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{
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2021-01-26 13:26:33 +00:00
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super(type, world);
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2021-01-25 15:17:38 +00:00
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}
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public EntityThrowingDagger(ItemStack stack, World worldIn, LivingEntity throwerIn)
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{
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2021-01-26 13:26:33 +00:00
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super(BloodMagicEntityTypes.THROWING_DAGGER.get(), stack, worldIn, throwerIn);
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2021-01-25 15:17:38 +00:00
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}
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2021-01-26 13:26:33 +00:00
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public EntityThrowingDagger(ItemStack stack, World worldIn, double x, double y, double z)
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2021-01-25 15:17:38 +00:00
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{
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2021-01-26 13:26:33 +00:00
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super(BloodMagicEntityTypes.THROWING_DAGGER.get(), stack, worldIn, x, y, z);
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2021-01-25 15:17:38 +00:00
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}
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2021-01-26 13:26:33 +00:00
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}
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