BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualForsakenSoul.java

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package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.DamageSource;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.saving.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.tile.TileDemonCrystal;
public class RitualForsakenSoul extends Ritual
{
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public static final String CRYSTAL_RANGE = "crystal";
public static final String DAMAGE_RANGE = "damage";
public static final int MAX_UNIQUENESS = 10;
public static final int HEALTH_THRESHOLD = 20;
public double willBuffer = 0;
public double crystalBuffer = 0;
public List<Integer> keyList = new ArrayList<Integer>();
public RitualForsakenSoul()
{
super("ritualForsakenSoul", 0, 40000, "ritual." + Constants.Mod.MODID + ".forsakenSoulRitual");
addBlockRange(CRYSTAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 2, -3), 7, 5, 7));
addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21));
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setMaximumVolumeAndDistanceOfRange(CRYSTAL_RANGE, 250, 5, 7);
setMaximumVolumeAndDistanceOfRange(DAMAGE_RANGE, 0, 10, 10);
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
super.readFromNBT(tag);
willBuffer = tag.getDouble("willBuffer");
crystalBuffer = tag.getDouble("crystalBuffer");
keyList.clear();
for (int i = 0; i < MAX_UNIQUENESS; i++)
{
String key = "uniq" + i;
if (tag.hasKey(key))
{
keyList.add(tag.getInteger(key));
}
}
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
super.writeToNBT(tag);
tag.setDouble("willBuffer", willBuffer);
tag.setDouble("crystalBuffer", crystalBuffer);
for (int i = 0; i < Math.min(MAX_UNIQUENESS, keyList.size()); i++)
{
String key = "uniq" + i;
tag.setInteger(key, keyList.get(i));
}
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
BlockPos pos = masterRitualStone.getBlockPos();
if (currentEssence < getRefreshCost())
{
network.causeNausea();
return;
}
int maxEffects = 100;
int totalEffects = 0;
List<TileDemonCrystal> crystalList = new ArrayList<TileDemonCrystal>();
AreaDescriptor crystalRange = getBlockRange(CRYSTAL_RANGE);
crystalRange.resetIterator();
while (crystalRange.hasNext())
{
BlockPos nextPos = crystalRange.next().add(pos);
TileEntity tile = world.getTileEntity(nextPos);
if (tile instanceof TileDemonCrystal)
{
crystalList.add((TileDemonCrystal) tile);
}
}
AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE);
AxisAlignedBB range = damageRange.getAABB(pos);
List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, range);
for (EntityLivingBase entity : entities)
{
if (!ConfigHandler.wellOfSufferingBlacklist.contains(entity.getClass().getSimpleName()))
{
if (entity.isEntityAlive() && !(entity instanceof EntityPlayer))
{
if (entity.attackEntityFrom(DamageSource.outOfWorld, 1))
{
if (!entity.isEntityAlive())
{
int uniqueness = calculateUniqueness(entity);
willBuffer += getWillForUniqueness(uniqueness) / HEALTH_THRESHOLD * entity.getMaxHealth();
crystalBuffer += entity.getMaxHealth() / HEALTH_THRESHOLD;
totalEffects++;
if (totalEffects >= maxEffects)
{
break;
}
}
}
}
}
}
if (crystalList.size() > 0 && crystalBuffer > 0)
{
double growth = Math.min(crystalBuffer, 1);
double willSyphonAmount = growth * willBuffer / crystalBuffer;
TileDemonCrystal chosenCrystal = crystalList.get(world.rand.nextInt(crystalList.size()));
double percentageGrowth = chosenCrystal.growCrystalWithWillAmount(growth * willBuffer / crystalBuffer, growth);
if (percentageGrowth > 0)
{
crystalBuffer -= percentageGrowth;
willBuffer -= percentageGrowth * willSyphonAmount;
}
}
network.syphon(getRefreshCost() * totalEffects);
}
/**
*
* @param mob
* @return The amount of uniqueness to the last 10 mobs killed
*/
public int calculateUniqueness(EntityLivingBase mob)
{
int key = mob.getClass().hashCode();
keyList.add(key);
if (keyList.size() > MAX_UNIQUENESS)
{
keyList.remove(0);
}
List<Integer> uniquenessList = new ArrayList<Integer>();
for (int value : keyList)
{
if (!uniquenessList.contains(value))
{
uniquenessList.add(value);
}
}
return Math.min(uniquenessList.size(), MAX_UNIQUENESS);
}
public double getWillForUniqueness(int uniqueness)
{
return Math.max(50 - 15 * Math.sqrt(uniqueness), 0);
}
@Override
public int getRefreshTime()
{
return 25;
}
@Override
public int getRefreshCost()
{
return 0;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addCornerRunes(components, 1, 0, EnumRuneType.AIR);
this.addParallelRunes(components, 1, -1, EnumRuneType.DUSK);
this.addParallelRunes(components, 1, 1, EnumRuneType.FIRE);
this.addParallelRunes(components, 2, 1, EnumRuneType.FIRE);
this.addParallelRunes(components, 3, 1, EnumRuneType.FIRE);
this.addOffsetRunes(components, 3, 1, 1, EnumRuneType.FIRE);
this.addCornerRunes(components, 3, 1, EnumRuneType.EARTH);
this.addCornerRunes(components, 3, 0, EnumRuneType.EARTH);
this.addOffsetRunes(components, 3, 2, 0, EnumRuneType.EARTH);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualForsakenSoul();
}
}