BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualHarvest.java

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package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.BlockStack;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IHarvestHandler;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.registry.HarvestRegistry;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
/**
* This ritual uses registered {@link IHarvestHandler}'s to
* harvest blocks.
*
* To register a new Handler for this ritual use
* {@link HarvestRegistry#registerHandler(IHarvestHandler)}
*
* This ritual includes a way to change the range based on what block
* is above the MasterRitualStone. You can use
* {@link HarvestRegistry#registerRangeAmplifier(BlockStack, int)}
* to register a new amplifier.
*/
public class RitualHarvest extends Ritual
{
public static final String HARVEST_RANGE = "harvestRange";
public RitualHarvest()
{
super("ritualHarvest", 0, 20000, "ritual." + Constants.Mod.MODID + ".harvestRitual");
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
World world = masterRitualStone.getWorldObj();
if (network.getCurrentEssence() < getRefreshCost())
{
network.causeNauseaToPlayer();
return;
}
BlockStack amplifierStack = BlockStack.getStackFromPos(world, masterRitualStone.getBlockPos().up());
int range = 4;
if (amplifierStack != null)
if (HarvestRegistry.getAmplifierMap().containsKey(amplifierStack))
range = HarvestRegistry.getAmplifierMap().get(amplifierStack);
addBlockRange(HARVEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-range, 0, -range), new BlockPos(range + 1, 4, range + 1)));
int harvested = 0;
for (BlockPos pos : getBlockRange(HARVEST_RANGE).getContainedPositions(masterRitualStone.getBlockPos().up()))
if (harvestBlock(world, pos))
harvested++;
network.syphon(getRefreshCost() * Math.min(100, harvested));
}
@Override
public int getRefreshCost()
{
return 20;
}
@Override
public int getRefreshTime()
{
return 5;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
components.add(new RitualComponent(new BlockPos(1, 0, 1), EnumRuneType.DUSK));
components.add(new RitualComponent(new BlockPos(1, 0, -1), EnumRuneType.DUSK));
components.add(new RitualComponent(new BlockPos(-1, 0, -1), EnumRuneType.DUSK));
components.add(new RitualComponent(new BlockPos(-1, 0, 1), EnumRuneType.DUSK));
components.add(new RitualComponent(new BlockPos(2, 0, 0), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(-2, 0, 0), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(0, 0, 2), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(0, 0, -2), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(3, 0, 1), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(3, 0, -1), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(-3, 0, 1), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(-3, 0, -1), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(1, 0, 3), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(-1, 0, 3), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(1, 0, -3), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(-1, 0, -3), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(2, 0, 3), EnumRuneType.WATER));
components.add(new RitualComponent(new BlockPos(3, 0, 2), EnumRuneType.WATER));
components.add(new RitualComponent(new BlockPos(2, 0, -3), EnumRuneType.WATER));
components.add(new RitualComponent(new BlockPos(-3, 0, 2), EnumRuneType.WATER));
components.add(new RitualComponent(new BlockPos(-2, 0, 3), EnumRuneType.WATER));
components.add(new RitualComponent(new BlockPos(3, 0, -2), EnumRuneType.WATER));
components.add(new RitualComponent(new BlockPos(-2, 0, -3), EnumRuneType.WATER));
components.add(new RitualComponent(new BlockPos(-3, 0, -2), EnumRuneType.WATER));
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualHarvest();
}
public static boolean harvestBlock(World world, BlockPos pos) {
BlockStack harvestStack = BlockStack.getStackFromPos(world, pos);
for (IHarvestHandler handler : HarvestRegistry.getHandlerList())
if (handler.harvestAndPlant(world, pos, harvestStack))
return true;
return false;
}
}