BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockOutputRoutingNode.java

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package WayofTime.bloodmagic.block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.routing.IRoutingNode;
import WayofTime.bloodmagic.tile.routing.TileOutputRoutingNode;
public class BlockOutputRoutingNode extends BlockContainer
{
public BlockOutputRoutingNode()
{
super(Material.rock);
setUnlocalizedName(Constants.Mod.MODID + ".outputRouting");
setCreativeTab(BloodMagic.tabBloodMagic);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);
}
@Override
public int getRenderType()
{
return 3;
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileOutputRoutingNode();
}
@Override
//TODO: Combine BlockOutputRoutingNode and BlockInputRoutingNode so they have the same superclass
public void breakBlock(World world, BlockPos pos, IBlockState state)
{
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof IRoutingNode)
{
((IRoutingNode) tile).removeAllConnections();
}
super.breakBlock(world, pos, state);
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (world.getTileEntity(pos) instanceof TileOutputRoutingNode)
{
player.openGui(BloodMagic.instance, Constants.Gui.ROUTING_NODE_GUI, world, pos.getX(), pos.getY(), pos.getZ());
}
return true;
// if (world.isRemote)
// {
// return false;
// }
//
// TileEntity tile = world.getTileEntity(pos);
// IRoutingNode node = (IRoutingNode) tile;
// ChatUtil.sendChat(player, "Master: " + node.getMasterPos().toString());
// for (BlockPos connPos : node.getConnected())
// {
// ChatUtil.sendChat(player, "Connected to: " + connPos.toString());
// }
//
// BlockPos masterPos = node.getMasterPos();
// TileEntity testTile = world.getTileEntity(masterPos);
// if (testTile instanceof IMasterRoutingNode)
// {
// IMasterRoutingNode master = (IMasterRoutingNode) testTile;
// if (master.isConnected(new LinkedList<BlockPos>(), pos))
// {
// ChatUtil.sendChat(player, "Can find the path to the master");
// }
// }
//
// return false;
}
}