BloodMagic/src/main/java/WayofTime/bloodmagic/api/soul/IDemonWillGem.java

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package WayofTime.bloodmagic.api.soul;
import net.minecraft.item.ItemStack;
public interface IDemonWillGem
{
/**
*
* @param willGemStack
* - The ItemStack for this demon will gem.
* @param willStack
* - The ItemStack for the will. Item should extend IDemonWill
* @return - The remainder willStack after the will has been absorbed into
* the gem. Return null if there is no will left in the stack.
*/
public ItemStack fillDemonWillGem(ItemStack willGemStack, ItemStack willStack);
/**
* Returns the number of souls that are left in the soul gem. Returns a
* double because souls can be fractionally drained.
*
*/
public double getWill(EnumDemonWillType type, ItemStack willGemStack);
public void setWill(EnumDemonWillType type, ItemStack willGemStack, double amount);
public int getMaxWill(EnumDemonWillType type, ItemStack willGemStack);
public double drainWill(EnumDemonWillType type, ItemStack stack, double drainAmount);
public double fillWill(EnumDemonWillType type, ItemStack stack, double fillAmount);
}