BloodMagic/src/main/java/wayoftime/bloodmagic/util/handler/event/GenericHandler.java

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package wayoftime.bloodmagic.util.handler.event;
import java.util.Map.Entry;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.Tags;
import net.minecraftforge.common.ToolType;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.entity.player.PlayerXpEvent;
import net.minecraftforge.event.world.BlockEvent.BlockToolInteractEvent;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.api.item.IBindable;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.common.item.ItemExperienceBook;
import wayoftime.bloodmagic.core.data.Binding;
import wayoftime.bloodmagic.core.data.SoulNetwork;
import wayoftime.bloodmagic.demonaura.WorldDemonWillHandler;
import wayoftime.bloodmagic.event.ItemBindEvent;
import wayoftime.bloodmagic.network.DemonAuraClientPacket;
import wayoftime.bloodmagic.orb.BloodOrb;
import wayoftime.bloodmagic.orb.IBloodOrb;
import wayoftime.bloodmagic.util.helper.BindableHelper;
import wayoftime.bloodmagic.util.helper.NetworkHelper;
import wayoftime.bloodmagic.util.helper.PlayerHelper;
import wayoftime.bloodmagic.will.DemonWillHolder;
@Mod.EventBusSubscriber(modid = BloodMagic.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class GenericHandler
{
// Handles binding of IBindable's as well as setting a player's highest orb tier
@SubscribeEvent
public void onInteract(PlayerInteractEvent.RightClickItem event)
{
if (event.getWorld().isRemote)
return;
PlayerEntity player = event.getPlayer();
if (PlayerHelper.isFakePlayer(player))
return;
ItemStack held = event.getItemStack();
if (!held.isEmpty() && held.getItem() instanceof IBindable)
{ // Make sure it's bindable
IBindable bindable = (IBindable) held.getItem();
Binding binding = bindable.getBinding(held);
if (binding == null)
{ // If the binding is null, let's create one
if (bindable.onBind(player, held))
{
ItemBindEvent toPost = new ItemBindEvent(player, held);
if (MinecraftForge.EVENT_BUS.post(toPost)) // Allow cancellation of binding
return;
BindableHelper.applyBinding(held, player); // Bind item to the player
}
// If the binding exists, we'll check if the player's name has changed since
// they last used it and update that if so.
} else if (binding.getOwnerId().equals(player.getGameProfile().getId()) && !binding.getOwnerName().equals(player.getGameProfile().getName()))
{
binding.setOwnerName(player.getGameProfile().getName());
BindableHelper.applyBinding(held, binding);
}
}
if (!held.isEmpty() && held.getItem() instanceof IBloodOrb)
{
IBloodOrb bloodOrb = (IBloodOrb) held.getItem();
SoulNetwork network = NetworkHelper.getSoulNetwork(player);
BloodOrb orb = bloodOrb.getOrb(held);
if (orb == null)
return;
if (orb.getTier() > network.getOrbTier())
network.setOrbTier(orb.getTier());
}
}
@SubscribeEvent
public void onHoe(BlockToolInteractEvent event)
{
if (event.getToolType() == ToolType.HOE && Tags.Blocks.NETHERRACK.contains(event.getState().getBlock()))
{
event.setFinalState(BloodMagicBlocks.NETHER_SOIL.get().getDefaultState());
}
}
// Experience Tome
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onExperiencePickup(PlayerXpEvent.PickupXp event)
{
PlayerEntity player = event.getPlayer();
Entry<EquipmentSlotType, ItemStack> entry = EnchantmentHelper.getRandomItemWithEnchantment(Enchantments.MENDING, player);
if (entry != null)
{
ItemStack itemStack = entry.getValue();
if (!itemStack.isEmpty() && itemStack.isDamaged())
{
int i = Math.min(xpToDurability(event.getOrb().xpValue), itemStack.getDamage());
event.getOrb().xpValue -= durabilityToXp(i);
itemStack.setDamage(itemStack.getDamage() - i);
}
}
if (!player.getEntityWorld().isRemote)
{
for (ItemStack stack : player.inventory.mainInventory)
{
if (stack.getItem() instanceof ItemExperienceBook)
{
ItemExperienceBook.addExperience(stack, event.getOrb().xpValue);
event.getOrb().xpValue = 0;
break;
}
}
}
}
private static int xpToDurability(int xp)
{
return xp * 2;
}
private static int durabilityToXp(int durability)
{
return durability / 2;
}
public static void sendPlayerDemonWillAura(PlayerEntity player)
{
if (player instanceof ServerPlayerEntity)
{
BlockPos pos = player.getPosition();
DemonWillHolder holder = WorldDemonWillHandler.getWillHolder(WorldDemonWillHandler.getDimensionResourceLocation(player.world), pos.getX() >> 4, pos.getZ() >> 4);
if (holder != null)
{
BloodMagic.packetHandler.sendTo(new DemonAuraClientPacket(holder), (ServerPlayerEntity) player);
} else
{
BloodMagic.packetHandler.sendTo(new DemonAuraClientPacket(new DemonWillHolder()), (ServerPlayerEntity) player);
}
}
}
}