BloodMagic/src/main/java/WayofTime/bloodmagic/util/handler/BMKeyBinding.java

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package WayofTime.bloodmagic.util.handler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
import WayofTime.bloodmagic.network.KeyProcessor;
import WayofTime.bloodmagic.util.handler.event.ClientHandler;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.client.registry.ClientRegistry;
public class BMKeyBinding extends KeyBinding
{
private Key keyType;
public BMKeyBinding(String name, int keyId, Key keyType)
{
super(Constants.Mod.MODID + ".keybind." + name, keyId, Constants.Mod.NAME);
this.keyType = keyType;
ClientRegistry.registerKeyBinding(this);
ClientHandler.keyBindings.add(this);
}
public void handleKeyPress()
{
ItemStack itemStack = ClientHandler.minecraft.thePlayer.getHeldItemMainhand();
if (itemStack != null && itemStack.getItem() instanceof IKeybindable)
{
BloodMagicPacketHandler.INSTANCE.sendToServer(new KeyProcessor(this.keyType, false));
}
}
public enum Key
{
OPEN_SIGIL_HOLDING
}
}