BloodMagic/src/main/java/WayofTime/bloodmagic/client/gui/GuiHandler.java

45 lines
1.3 KiB
Java
Raw Normal View History

2016-01-01 17:08:17 +00:00
package WayofTime.bloodmagic.client.gui;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.tile.TileTeleposer;
import WayofTime.bloodmagic.tile.container.ContainerTeleposer;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;
public class GuiHandler implements IGuiHandler
{
@Override
public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z)
{
BlockPos pos = new BlockPos(x, y, z);
switch (id)
{
case Constants.Gui.TELEPOSER_GUI:
return new ContainerTeleposer(player.inventory, (TileTeleposer) world.getTileEntity(pos));
2016-01-01 17:08:17 +00:00
}
return null;
}
@Override
public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z)
{
if (world instanceof WorldClient)
{
BlockPos pos = new BlockPos(x, y, z);
switch (id)
{
case Constants.Gui.TELEPOSER_GUI:
return new GuiTeleposer(player.inventory, (TileTeleposer) world.getTileEntity(pos));
2016-01-01 17:08:17 +00:00
}
}
return null;
}
}