BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrucible.java

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package WayofTime.bloodmagic.block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.soul.IDemonWill;
import WayofTime.bloodmagic.api.soul.IDemonWillGem;
import WayofTime.bloodmagic.tile.TileDemonCrucible;
import WayofTime.bloodmagic.util.Utils;
public class BlockDemonCrucible extends BlockContainer
{
public BlockDemonCrucible()
{
super(Material.rock);
setUnlocalizedName(Constants.Mod.MODID + ".demonCrucible");
setRegistryName(Constants.BloodMagicBlock.DEMON_CRUCIBLE.getRegName());
setCreativeTab(BloodMagic.tabBloodMagic);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 0);
// setBlockBounds(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F);
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
public boolean isVisuallyOpaque()
{
return false;
}
@Override
public int getRenderType()
{
return 3;
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TileDemonCrucible();
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
{
TileDemonCrucible crucible = (TileDemonCrucible) world.getTileEntity(pos);
if (crucible == null || player.isSneaking())
return false;
ItemStack playerItem = player.getCurrentEquippedItem();
if (playerItem != null)
{
if (!(playerItem.getItem() instanceof IDemonWill) && !(playerItem.getItem() instanceof IDemonWillGem))
{
return false;
}
}
Utils.insertItemToTile(crucible, player);
world.markBlockForUpdate(pos);
return true;
}
@Override
public void breakBlock(World world, BlockPos blockPos, IBlockState blockState)
{
TileDemonCrucible tile = (TileDemonCrucible) world.getTileEntity(blockPos);
if (tile != null)
tile.dropItems();
super.breakBlock(world, blockPos, blockState);
}
}