Have you ever picked up a magic mod for Minecraft, and thought that it was too tame? Was there not enough danger involved when creating your next high-tech gadget? Bored with all of those peaceful animals just staring at you without a care in the world? Well then, I am glad you came here!
Blood Magic is an arcane art that is practiced by mages who attempt to gather a vast amount of power through utilizing a forbidden material: blood. Even though it does grant a huge amount of power, every single action that is performed with this volatile magic can prove deadly. You have been warned.
Blood Magic: AlchemicalWizardry by WayofTime is licensed under the [GNU Lesser General Public License 2.1](https://tldrlegal.com/license/gnu-lesser-general-public-license-v2.1-(lgpl-2.1)).
1. Download [Forge](https://files.minecraftforge.net/). Usually "Recommended" is best - you want the "universal", not the source. Forge also has an "install" option now, so all you need to do is launch that program and it will make a lovely Forge profile. If you haven't, look up how to use the installer and the new 1.6.x launcher if you are confused!
3. Place the mod in the **mods** folder of your .minecraft. If you are unsure of where that is located, it is here: `../Users/you/AppData/roaming/.minecraft`.
First, clone this repository to your local file system, then follow the steps outlined on the [Minecraft Forge documentation site](https://mcforge.readthedocs.io/en/latest/gettingstarted/#from-zero-to-modding).
`${BLOODMAGIC_VERSION}` can be found on CurseForge (or via the Maven itself), check the file name of the version you want. If making a full addon, remove the `:api` modifier to get the full project.