BloodMagic/1.7.10/main/java/WayofTime/alchemicalWizardry/common/entity/projectile/WindGustProjectile.java

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package WayofTime.alchemicalWizardry.common.entity.projectile;
2014-10-13 22:33:20 +02:00
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
public class WindGustProjectile extends EnergyBlastProjectile
{
public WindGustProjectile(World par1World)
{
super(par1World);
}
public WindGustProjectile(World par1World, double par2, double par4, double par6)
{
super(par1World, par2, par4, par6);
}
public WindGustProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
{
super(par1World, par2EntityPlayer, damage);
}
public WindGustProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
{
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
}
@Override
public DamageSource getDamageSource()
{
return DamageSource.causeMobDamage(shootingEntity);
}
@Override
public void onImpact(MovingObjectPosition mop)
{
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
{
if (mop.entityHit == shootingEntity)
{
return;
}
this.onImpact(mop.entityHit);
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
{
}
this.setDead();
}
@Override
public void onImpact(Entity mop)
{
if (mop == shootingEntity && ticksInAir > 3)
{
this.setDead();
} else
{
if (mop instanceof EntityLivingBase)
{
((EntityLivingBase) mop).motionX = this.motionX * 2;
((EntityLivingBase) mop).motionY = 1.5;
((EntityLivingBase) mop).motionZ = this.motionZ * 2;
}
}
spawnHitParticles("magicCrit", 8);
this.setDead();
}
@Override
public void doFiringParticles()
{
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpell", posX, posY, posZ, 1.0F, 1.0F, 1.0F);
}
}